Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
I am not ready to ready the ready action...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7418147" data-attributes="member: 996"><p>Good call. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Sometimes, complexity is the price of simplicity. They clearly wanted to avoid your initiative order changing in combat, so no Delay, and Ready uses your Reaction. Simple, right? </p><p></p><p>...</p><p></p><p> Heh. ;|</p><p></p><p> And you give up any other use of your already precious Reaction. </p><p></p><p>Ready is marginal at best, as well as oddly complicated for trying to be simple. But, you have to think: 'who uses ready?' Characters who don't have anything worthwhile to do on their turn. The normally-melee character with every foe too far out of range. The character who can't see any foes (because they're all invisible or hidden or whatever). The character with nothing that can affect any of the currently target-able enemies for some transient reason. Etc...</p><p></p><p>In other words, ready is there to give the guy with no options a bad alternative, so he can't claim he's useless and just indignantly stalk away from your table, never to return, but he's still just as screwed as you intended him to be when you set up the situation.</p><p></p><p>Yep, even the stuff that seems dumb or pointless is all about DM Empowerment. ;P</p><p></p><p> Seriously, though, yes, Ready has gotten used now and then. Like any other action declaration, I use judgement in resolving it rather than sticking to any real or imagined RAW. So if a player wanted to ready an attack or grapple or whatnot to 'interrupt' a spell being cast, or get in the way of an attack or whatever he feels it's important/useful to do with some timing rather than right now, he can make the attempt.</p><p></p><p>It's not worth telling them about, though, honestly. If a player declares an action that Readying would help resolve, use it - explain it in that context - and move on after, no different than any other ruling for being loosely based on an existing, complicated/problematic rule.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7418147, member: 996"] Good call. :) Sometimes, complexity is the price of simplicity. They clearly wanted to avoid your initiative order changing in combat, so no Delay, and Ready uses your Reaction. Simple, right? ... Heh. ;| And you give up any other use of your already precious Reaction. Ready is marginal at best, as well as oddly complicated for trying to be simple. But, you have to think: 'who uses ready?' Characters who don't have anything worthwhile to do on their turn. The normally-melee character with every foe too far out of range. The character who can't see any foes (because they're all invisible or hidden or whatever). The character with nothing that can affect any of the currently target-able enemies for some transient reason. Etc... In other words, ready is there to give the guy with no options a bad alternative, so he can't claim he's useless and just indignantly stalk away from your table, never to return, but he's still just as screwed as you intended him to be when you set up the situation. Yep, even the stuff that seems dumb or pointless is all about DM Empowerment. ;P Seriously, though, yes, Ready has gotten used now and then. Like any other action declaration, I use judgement in resolving it rather than sticking to any real or imagined RAW. So if a player wanted to ready an attack or grapple or whatnot to 'interrupt' a spell being cast, or get in the way of an attack or whatever he feels it's important/useful to do with some timing rather than right now, he can make the attempt. It's not worth telling them about, though, honestly. If a player declares an action that Readying would help resolve, use it - explain it in that context - and move on after, no different than any other ruling for being loosely based on an existing, complicated/problematic rule. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I am not ready to ready the ready action...
Top