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I am...perplexed by this situation.
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<blockquote data-quote="swrushing" data-source="post: 2433189" data-attributes="member: 14140"><p>Well, could he expect that the other character will use the rule, resulting in quests for books (scavenger hunt sessions) that as a player in the game he would be a part of? Does he have an option to tell you and the other players "don't run joey's book hunt tonight, lets do something heroic"? Are all these book quests going to b extra runs, solo perhaps outside the normal sessions?</p><p></p><p>if not, then this is not a case of a rule that wont affect him, that he wont have to play thru.</p><p></p><p>Some players enjoy the shopping trip sessions where characters spend time simply getting stuff more than others. if every character avails himself of the quest for book choices, i could see this becoming a mor than trivial amount of the game, this quest for stats.</p><p></p><p>if the player is not a shopping buff, and the player is mor interested in "playing heroic characters doing heroic stuff" then i can see him getting concerned about the amount of time this new option will take up if the other players choose to use it and how that will cut into the actual "heroic quests saving people fantasy sort of stuff" he is looking for.</p><p></p><p>I might suggest to him he find a group more in sync with his goals, one with fewer "shopping sessions" and more of a pace of the "heroic fantasy" or whatever he wouldcall what he is looking for.</p></blockquote><p></p>
[QUOTE="swrushing, post: 2433189, member: 14140"] Well, could he expect that the other character will use the rule, resulting in quests for books (scavenger hunt sessions) that as a player in the game he would be a part of? Does he have an option to tell you and the other players "don't run joey's book hunt tonight, lets do something heroic"? Are all these book quests going to b extra runs, solo perhaps outside the normal sessions? if not, then this is not a case of a rule that wont affect him, that he wont have to play thru. Some players enjoy the shopping trip sessions where characters spend time simply getting stuff more than others. if every character avails himself of the quest for book choices, i could see this becoming a mor than trivial amount of the game, this quest for stats. if the player is not a shopping buff, and the player is mor interested in "playing heroic characters doing heroic stuff" then i can see him getting concerned about the amount of time this new option will take up if the other players choose to use it and how that will cut into the actual "heroic quests saving people fantasy sort of stuff" he is looking for. I might suggest to him he find a group more in sync with his goals, one with fewer "shopping sessions" and more of a pace of the "heroic fantasy" or whatever he wouldcall what he is looking for. [/QUOTE]
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I am...perplexed by this situation.
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