Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
I am really unlucky (or Enworld martial artists help me part 2)...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Drakmar" data-source="post: 850797" data-attributes="member: 1318"><p>Yeah.. Blanka's style is pretty impressive... I have been trying to get that electric shock thing going for past couple of years.. must be because I am learning it from a book and not the master himself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Seriously though.. I personally believe that a martial art can be recent (made within the past 100- 150 years) and still be relevant. The main ones I can think of off the top of my head are Aikido and Jeet Kune Do. Now both of those martial arts are effective combat styles.</p><p></p><p>The other thing reason why I believe that these styles are useful in today, especially styles like Aikido, is that they are definately NOT a lethal style. I don't see why an average person needs to be able to kill with their hands.. disable yes, defend yes.. kill.. No.</p><p></p><p>But.. as I believe I and many others have iterated it is not the style itself that makes a good street fighter, it is the person doing the MA combined with other things like their Instructor. One of the major things that I feel makes you good at a MA is that you actually LIKE and ENJOY the one you are doing.. I have tried Tong Long.. I sorta like it.. and if I couldn't do Hung Gar, I would do Tong Long... but it wouldn't be the same to me. </p><p></p><p>My sifu in Hung Gar teaches me in a fairly traditional way very similar to the way he learnt in Hong Kong.. at his own home, and the only way I got to train with him was by introduction of a friend of my sister's etc.. He was explaining to me that one of the major reasons that Hung Gar and many other Kung Fu styles maintain Forms/Kata's etc is not to set a series of moves into your muscle memory. According to my sifu it is so that past masters of the art could put a particular move into the set so that it is not forgotten, but did not have to teach the move per se to a student who they thought was not ready for it.. and after many years with or without the master they may finally understand why that move was in the form. This is one of the reasons why he believes that it is extremely important to NOT CHANGE a form that has lasted generations.</p><p></p><p>Mind you, I don't actually study Hung Gar to be an effective street fighter.. I don't have a need to fight on the streets and I avoid locations/situations that would require me to. Plus Brisbane, Australia is a pretty safe place overall. I study it Hung Gar because of the tradition, the history, and the way that it feels when I do the MA.. Hung Gar feels powerful.. I like that.</p><p></p><p>LGodamus, your initial comments were to me, slighty knocking other styles apart from your own. This is quite probably because this is a written medium and meaning can easily be misread. And I agree with you LGodamus, Takyris, your response was a bit of a knee jerk reaction the way I read it.</p><p></p><p>I believe I have been involved in the 3 major threads that ENB has had on MAs.. I feel that it is important to respect each others personal taste in MAs.. and also respect that different people might have different goals that they want to achieve through them.</p><p></p><p>and.. as to the original query.. zdanboy. The way I see it is that you will need to personally inspect each of the different MAs in your area, and make an informed decision.. Only you know why you want to do a MA.. therefore only you will truly be able to determine if a Style and Teacher are suited to you. Good Luck.</p></blockquote><p></p>
[QUOTE="Drakmar, post: 850797, member: 1318"] Yeah.. Blanka's style is pretty impressive... I have been trying to get that electric shock thing going for past couple of years.. must be because I am learning it from a book and not the master himself. :D Seriously though.. I personally believe that a martial art can be recent (made within the past 100- 150 years) and still be relevant. The main ones I can think of off the top of my head are Aikido and Jeet Kune Do. Now both of those martial arts are effective combat styles. The other thing reason why I believe that these styles are useful in today, especially styles like Aikido, is that they are definately NOT a lethal style. I don't see why an average person needs to be able to kill with their hands.. disable yes, defend yes.. kill.. No. But.. as I believe I and many others have iterated it is not the style itself that makes a good street fighter, it is the person doing the MA combined with other things like their Instructor. One of the major things that I feel makes you good at a MA is that you actually LIKE and ENJOY the one you are doing.. I have tried Tong Long.. I sorta like it.. and if I couldn't do Hung Gar, I would do Tong Long... but it wouldn't be the same to me. My sifu in Hung Gar teaches me in a fairly traditional way very similar to the way he learnt in Hong Kong.. at his own home, and the only way I got to train with him was by introduction of a friend of my sister's etc.. He was explaining to me that one of the major reasons that Hung Gar and many other Kung Fu styles maintain Forms/Kata's etc is not to set a series of moves into your muscle memory. According to my sifu it is so that past masters of the art could put a particular move into the set so that it is not forgotten, but did not have to teach the move per se to a student who they thought was not ready for it.. and after many years with or without the master they may finally understand why that move was in the form. This is one of the reasons why he believes that it is extremely important to NOT CHANGE a form that has lasted generations. Mind you, I don't actually study Hung Gar to be an effective street fighter.. I don't have a need to fight on the streets and I avoid locations/situations that would require me to. Plus Brisbane, Australia is a pretty safe place overall. I study it Hung Gar because of the tradition, the history, and the way that it feels when I do the MA.. Hung Gar feels powerful.. I like that. LGodamus, your initial comments were to me, slighty knocking other styles apart from your own. This is quite probably because this is a written medium and meaning can easily be misread. And I agree with you LGodamus, Takyris, your response was a bit of a knee jerk reaction the way I read it. I believe I have been involved in the 3 major threads that ENB has had on MAs.. I feel that it is important to respect each others personal taste in MAs.. and also respect that different people might have different goals that they want to achieve through them. and.. as to the original query.. zdanboy. The way I see it is that you will need to personally inspect each of the different MAs in your area, and make an informed decision.. Only you know why you want to do a MA.. therefore only you will truly be able to determine if a Style and Teacher are suited to you. Good Luck. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I am really unlucky (or Enworld martial artists help me part 2)...
Top