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I am so done with kickstarter
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<blockquote data-quote="Grendel_Khan" data-source="post: 8629767" data-attributes="member: 7028554"><p>I get that it's a lot, but those events run for a brief period, with enough time for each project to give it a solid look. But also I'll never feel bad about throwing a little cash at folks for doing stuff that's interesting. And in a lot of cases it's how they get into the industry, setting up a publishing track record that's much more useful to other publishers and creators than writing a blog post.</p><p></p><p></p><p>Blockchain stuff notwithstanding--I'll still bet all the crypto that I don't own that nothing will actually happen, once they fully realize how useless it is for their platform--I don't see the harm in big companies using KS for big stuff. If Free League can use KS to better gauge interest in a game and plot out their production costs, and to use it as marketing--and if you like their products--where's the downside? It's truly a win-win situation for everyone involved.</p><p></p><p>But if you take both your positions together, you've set up a real Catch-22. Too many small things--I can't keep track of em all! Also, too many big things--why are they on this platform that's better for...small things?</p></blockquote><p></p>
[QUOTE="Grendel_Khan, post: 8629767, member: 7028554"] I get that it's a lot, but those events run for a brief period, with enough time for each project to give it a solid look. But also I'll never feel bad about throwing a little cash at folks for doing stuff that's interesting. And in a lot of cases it's how they get into the industry, setting up a publishing track record that's much more useful to other publishers and creators than writing a blog post. Blockchain stuff notwithstanding--I'll still bet all the crypto that I don't own that nothing will actually happen, once they fully realize how useless it is for their platform--I don't see the harm in big companies using KS for big stuff. If Free League can use KS to better gauge interest in a game and plot out their production costs, and to use it as marketing--and if you like their products--where's the downside? It's truly a win-win situation for everyone involved. But if you take both your positions together, you've set up a real Catch-22. Too many small things--I can't keep track of em all! Also, too many big things--why are they on this platform that's better for...small things? [/QUOTE]
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I am so done with kickstarter
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