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I Am SO Over The "Rootless Vagabond" Archetype
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<blockquote data-quote="Sword of Spirit" data-source="post: 6425414" data-attributes="member: 6677017"><p>Many fantasy CRPGs also start your character out as rootless vagabonds. They did it back in the old gold box days of AD&D Pool of Radiance, and the Elder Scrolls games are pretty pointed about telling you during the starting area/character generation tutorial that your background is irrelevant and all that matters is the adventuring you are doing right now. I haven't played anything more recent than Oblivion, but I doubt the trend in CRPGs has substantially changed.</p><p></p><p>I think the idea that an RPG hero should actually have a backstory and connections is a newer idea than the rootless vagabond assumption many of us grew up on.</p><p></p><p>I prefer a deep backstory, but it makes perfect sense that that is a rather novel idea to people first being exposed to it.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6425414, member: 6677017"] Many fantasy CRPGs also start your character out as rootless vagabonds. They did it back in the old gold box days of AD&D Pool of Radiance, and the Elder Scrolls games are pretty pointed about telling you during the starting area/character generation tutorial that your background is irrelevant and all that matters is the adventuring you are doing right now. I haven't played anything more recent than Oblivion, but I doubt the trend in CRPGs has substantially changed. I think the idea that an RPG hero should actually have a backstory and connections is a newer idea than the rootless vagabond assumption many of us grew up on. I prefer a deep backstory, but it makes perfect sense that that is a rather novel idea to people first being exposed to it. [/QUOTE]
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I Am SO Over The "Rootless Vagabond" Archetype
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