Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
I am surprised I am still excited for Daggerheart
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stormonu" data-source="post: 9667912" data-attributes="member: 52734"><p>Funny - for Star Wars I prefer the 2E Revised and Expanded book.</p><p></p><p>I buy tons of RPG games, many that I do not end up playing. However, they pretty much have all had some sort of influence on how I run my own games and there's plenty of ideas I've pulled from one into another.</p><p></p><p>I'm hoping Daggerheart isn't another that just sits on my shelf. It's certainly different from D&D, but in a way that I find myself liking. More narrative and creative, less bound to narrow rules (Choice on "how do you want to do this", without having to have a half-dozen rules to confine doing it). The hope/fear mechanic really seems like it has the potential to keep things moving creatively, if you can mentally keep up.</p><p></p><p>About my gaming habits</p><p>[spoiler]</p><p>Of the myriad systems I own, these have ended up being most dear to me (in descending order):</p><p></p><p><strong>D&D</strong> (B/X, 2E & 5E, 3E for cannibalizing; I've played it for too long not to have as first)</p><p><strong>Savage Worlds</strong> (if the game world doesn't have a bespoke system, I'm going to use this for it)</p><p><strong>Vampire</strong>, and to a lesser degree <strong>Werewolf </strong>(Good memories from the 90's, and system that really favors interaction over combat)</p><p><strong>Star Wars WEG </strong>(good, simple system that feels very Star Wars, and all the contributions WEG had to shaping Star Wars)</p><p><strong>Star Trek Adventures</strong> (best Star Trek system I've found, especially solo)</p><p><strong>Alien</strong> (It just does the universe right)</p><p><strong>Blades in the Dark</strong> (took me aback with the system for "pre-planning that of course we already did" and event clocks)</p><p><strong>Serenity</strong> (the CORTEX system is pretty easy and I like the universe)</p><p><strong>Marvel FASERIP</strong> (best superhero system I've used IMHO)</p><p><strong>Renegade's Transformers RPG</strong> (While character creation is hell, I wish D&D used its rule system)</p><p><strong>Fading Suns</strong> (pre d20 era; love the Dune-like world, though the rules are bit flat)</p><p><strong>Star Frontiers</strong> (my first introduction to a Sci-Fi RPG and simple at its core)</p><p><strong>Gamma World </strong>(2nd Ed - will never forget my Rabbit PC with his landspeeder & mounted laser gun)</p><p><strong>Twilight 2000</strong> (the new Free League version; another good solo game and I just love poring over the military hardware of the original system)</p><p><strong>Villains & Vigilantes</strong> (First superhero RPG I played in; while powers are quite random, it can cover any sort of hero and plays very D&D like. I was very fond of it until the Marvel game took its place)</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Stormonu, post: 9667912, member: 52734"] Funny - for Star Wars I prefer the 2E Revised and Expanded book. I buy tons of RPG games, many that I do not end up playing. However, they pretty much have all had some sort of influence on how I run my own games and there's plenty of ideas I've pulled from one into another. I'm hoping Daggerheart isn't another that just sits on my shelf. It's certainly different from D&D, but in a way that I find myself liking. More narrative and creative, less bound to narrow rules (Choice on "how do you want to do this", without having to have a half-dozen rules to confine doing it). The hope/fear mechanic really seems like it has the potential to keep things moving creatively, if you can mentally keep up. About my gaming habits [spoiler] Of the myriad systems I own, these have ended up being most dear to me (in descending order): [B]D&D[/B] (B/X, 2E & 5E, 3E for cannibalizing; I've played it for too long not to have as first) [B]Savage Worlds[/B] (if the game world doesn't have a bespoke system, I'm going to use this for it) [B]Vampire[/B], and to a lesser degree [B]Werewolf [/B](Good memories from the 90's, and system that really favors interaction over combat) [B]Star Wars WEG [/B](good, simple system that feels very Star Wars, and all the contributions WEG had to shaping Star Wars) [B]Star Trek Adventures[/B] (best Star Trek system I've found, especially solo) [B]Alien[/B] (It just does the universe right) [B]Blades in the Dark[/B] (took me aback with the system for "pre-planning that of course we already did" and event clocks) [B]Serenity[/B] (the CORTEX system is pretty easy and I like the universe) [B]Marvel FASERIP[/B] (best superhero system I've used IMHO) [B]Renegade's Transformers RPG[/B] (While character creation is hell, I wish D&D used its rule system) [B]Fading Suns[/B] (pre d20 era; love the Dune-like world, though the rules are bit flat) [B]Star Frontiers[/B] (my first introduction to a Sci-Fi RPG and simple at its core) [B]Gamma World [/B](2nd Ed - will never forget my Rabbit PC with his landspeeder & mounted laser gun) [B]Twilight 2000[/B] (the new Free League version; another good solo game and I just love poring over the military hardware of the original system) [B]Villains & Vigilantes[/B] (First superhero RPG I played in; while powers are quite random, it can cover any sort of hero and plays very D&D like. I was very fond of it until the Marvel game took its place) [/spoiler] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I am surprised I am still excited for Daggerheart
Top