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I am the opposite of Monte Haul - give me your advice inside please!
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<blockquote data-quote="purplemur" data-source="post: 4647690" data-attributes="member: 71686"><p>Maybe you find the bloody scribblings of the madman who died trying to decipher the puzzle in the basement! Maybe you find him still there, babbling incoherently and lashing out at anyone who dares disturb his efforts. Maybe he's being forced into service by the villains you just defeated upstairs.</p><p></p><p>I also agree with phloog that you should probably still make 'em earn it. But read the DMG a bit and you'll see that it recommends having a large treasure reward every few encounters instead of a little bit in each one. Make the horde part of a good encounter and they won't feel like you're just handing them a "freebie", and you won't have to worry so much about them getting too much xp and jumping ahead.</p><p></p><p>I also agree with phloog that you should try and tailor your treasure to what the party wants. Our DM asked us for a list of items we would like to have...with three or four options for each category. That way he can throw us stuff we actually want and will use, because I tell you what, that 1/5 resale value really sucks if you don't like your loot. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="purplemur, post: 4647690, member: 71686"] Maybe you find the bloody scribblings of the madman who died trying to decipher the puzzle in the basement! Maybe you find him still there, babbling incoherently and lashing out at anyone who dares disturb his efforts. Maybe he's being forced into service by the villains you just defeated upstairs. I also agree with phloog that you should probably still make 'em earn it. But read the DMG a bit and you'll see that it recommends having a large treasure reward every few encounters instead of a little bit in each one. Make the horde part of a good encounter and they won't feel like you're just handing them a "freebie", and you won't have to worry so much about them getting too much xp and jumping ahead. I also agree with phloog that you should try and tailor your treasure to what the party wants. Our DM asked us for a list of items we would like to have...with three or four options for each category. That way he can throw us stuff we actually want and will use, because I tell you what, that 1/5 resale value really sucks if you don't like your loot. :p [/QUOTE]
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