Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
I am thinking of eliminating reactions.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 7810811" data-attributes="member: 6987520"><p>Well, that is my point. These are features I use and have bought into them. If I was a new player at this table, I would want to know how these features are handled if not as reactions. We've had players leave our table because they didn't like some house-rules we use. We're fine with that, and maybe depending on how the OP handles their table I might decide it isn't for me, either.</p><p></p><p>I think players at the OP's table having taken something otherwise they wouldn't be in use and causing confusion. I suppose it is possible it is the opponents using them, but then you are removing power from foes and making them weaker.</p><p></p><p>But I agree with most of the posts here. The real question is <em>why</em> are reactions causing confusion at their table? What is it about them that makes it a problem? Is it just that it interrupts the pace of the round?</p><p></p><p>Until the OP is more specific, and addresses the points myself and others have made, I can't really help. If he is posting here just looking for support, he is unlikely to find it without more information. That being said, it is their table, if they don't like OA/reactions/Ready, and everyone playing is okay with taking them out on both sides, they can go for it.</p><p></p><p>I've also asked about Countering. Why is it a problem as is? What is he looking to change? If the OP answers those questions, I might be able to offer a suggestion on how to improve it (I've already offered one as a shot-in-the-dark, to no response).</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7810811, member: 6987520"] Well, that is my point. These are features I use and have bought into them. If I was a new player at this table, I would want to know how these features are handled if not as reactions. We've had players leave our table because they didn't like some house-rules we use. We're fine with that, and maybe depending on how the OP handles their table I might decide it isn't for me, either. I think players at the OP's table having taken something otherwise they wouldn't be in use and causing confusion. I suppose it is possible it is the opponents using them, but then you are removing power from foes and making them weaker. But I agree with most of the posts here. The real question is [I]why[/I] are reactions causing confusion at their table? What is it about them that makes it a problem? Is it just that it interrupts the pace of the round? Until the OP is more specific, and addresses the points myself and others have made, I can't really help. If he is posting here just looking for support, he is unlikely to find it without more information. That being said, it is their table, if they don't like OA/reactions/Ready, and everyone playing is okay with taking them out on both sides, they can go for it. I've also asked about Countering. Why is it a problem as is? What is he looking to change? If the OP answers those questions, I might be able to offer a suggestion on how to improve it (I've already offered one as a shot-in-the-dark, to no response). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I am thinking of eliminating reactions.
Top