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I attended DDWWGD in Seattle.
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<blockquote data-quote="hennebeck" data-source="post: 4278721" data-attributes="member: 57662"><p>IT WAS AWESOME!</p><p>The 13' Beholder is, well, Huge.</p><p>I'm sure there will be video and photos up on DnDInsider soon. (I'm the guy in the Hotpink T-shirt.)</p><p>We all got a T-shirt with the Gnome on it that says, "I'm a Monster. Rahr!" I also walked away with tons of free swag, including a new set of dice, and 3 repainted minis that were my characters throughout the day.</p><p></p><p>I played a Dungeon Delve with Chris Youngs. Into the Mausoleum to save 2 kidnapped children. He was a great GM and our table was experienced and it was a really smooth game.</p><p>-He and The_Rouse did tell me that the Artificer will be out on DDI next month.</p><p>-And that one of the races that was planned for PHB2 is not there anymore, implying that it will show up on DDI before next summer.</p><p>-And the final bit was that there is going to be an exclusive class to come out soon-ish on DDI. It will not be a preview, it will not be published. It's being made just for subscribers, though it will be up before the start requiring payment.</p><p>-The Virtual TableTop will hopefully be up and running in beta before the end of the summer/early fall.</p><p>-The character generator & character visualizer will be done before that.</p><p></p><p>I got a look at the not quite finished Visualizer & Generator. Looks good. Better than the previews. IMO, you can make realistic characters. They only had Dwarf, Human, Halfling and Dragonborn so far. Everyone that I talked to that is working on DDI is just as bummed as we are that it isn't ready yet. But they really don't want "what happened to the Gleemax launch" to happen to the DDI.</p><p></p><p>I played a Combat Encounter. 5 PC's vs. 1 White Dragon.</p><p>The DM rolled 3 crits in his first 5 rolls. And 1 of those non-crits, he rolled 3 6's. (max damage).</p><p>At one point in time, 3 of us were negative hitpoints, including our cleric. And then the cleric rolls a 20 on his Saving Throw, stands back up. Gets the rest of us up and we actually won. It was an epic fight.</p><p></p><p>I talked for, what felt like a long time, with mike mearls. </p><p>It was exciting to actually speak with the designer of my hobby.</p><p>I relayed my One fear of 4e.</p><p>The Cleric seems dependent on attacking AND hitting to do his buffs. I've always played a cleric, and when I wasn't casting CLW, I could atleast cast Bless or other blessings. Now, if you miss, you get nothing.</p><p>He agreed. </p><p>BUT, he's been working on the PHB2, and specifically saying it isn't bloat, they've learned alot already since releasing the Big 3. Like instead of a cleric doing 2[W] and healing or missing, another power, that would be balanced, would be 1[W] and healing and on a miss, healing half. He was surprised to see the pre-gen cleric didn't have any effect on a miss. </p><p>This would be the kind of thing that could show up on DDI at anytime. </p><p>And because of the balance, either version would still be viable.</p><p></p><p>And then there was an empty seat at mike mearls table. And I got to play again.</p><p>I fought the dragon again, but this time as a fighter rather then the rogue. Classes really play so different. It takes different tactics and as I had seen earlier, if your style doesn't match, you really should be playing a different class. You wouldn't play a wizard that stands in the middle of melee. And you shouldn't play a fighter who wants to deal mass amounts of quick striker damage (which I saw in the previous game I played).</p><p>Playing with the lead designer was Cool. (There really is no other word.)</p><p>There was obviously very little RP, because it was just an encounter, but he still added life to the dragon and we all were very into our characters. It was a great table. We had the dragon flanked on all sides, the only way to fight a dragon, and eventually the rogue brought him down with a well placed sneak attack.</p><p></p><p>It was just a fantastic event.</p><p>Thanks to everyone at WOTC that helped put it together.</p><p></p><p>I got many autographs and will always remember the relaunch of my Lifelong Hobby.</p></blockquote><p></p>
[QUOTE="hennebeck, post: 4278721, member: 57662"] IT WAS AWESOME! The 13' Beholder is, well, Huge. I'm sure there will be video and photos up on DnDInsider soon. (I'm the guy in the Hotpink T-shirt.) We all got a T-shirt with the Gnome on it that says, "I'm a Monster. Rahr!" I also walked away with tons of free swag, including a new set of dice, and 3 repainted minis that were my characters throughout the day. I played a Dungeon Delve with Chris Youngs. Into the Mausoleum to save 2 kidnapped children. He was a great GM and our table was experienced and it was a really smooth game. -He and The_Rouse did tell me that the Artificer will be out on DDI next month. -And that one of the races that was planned for PHB2 is not there anymore, implying that it will show up on DDI before next summer. -And the final bit was that there is going to be an exclusive class to come out soon-ish on DDI. It will not be a preview, it will not be published. It's being made just for subscribers, though it will be up before the start requiring payment. -The Virtual TableTop will hopefully be up and running in beta before the end of the summer/early fall. -The character generator & character visualizer will be done before that. I got a look at the not quite finished Visualizer & Generator. Looks good. Better than the previews. IMO, you can make realistic characters. They only had Dwarf, Human, Halfling and Dragonborn so far. Everyone that I talked to that is working on DDI is just as bummed as we are that it isn't ready yet. But they really don't want "what happened to the Gleemax launch" to happen to the DDI. I played a Combat Encounter. 5 PC's vs. 1 White Dragon. The DM rolled 3 crits in his first 5 rolls. And 1 of those non-crits, he rolled 3 6's. (max damage). At one point in time, 3 of us were negative hitpoints, including our cleric. And then the cleric rolls a 20 on his Saving Throw, stands back up. Gets the rest of us up and we actually won. It was an epic fight. I talked for, what felt like a long time, with mike mearls. It was exciting to actually speak with the designer of my hobby. I relayed my One fear of 4e. The Cleric seems dependent on attacking AND hitting to do his buffs. I've always played a cleric, and when I wasn't casting CLW, I could atleast cast Bless or other blessings. Now, if you miss, you get nothing. He agreed. BUT, he's been working on the PHB2, and specifically saying it isn't bloat, they've learned alot already since releasing the Big 3. Like instead of a cleric doing 2[W] and healing or missing, another power, that would be balanced, would be 1[W] and healing and on a miss, healing half. He was surprised to see the pre-gen cleric didn't have any effect on a miss. This would be the kind of thing that could show up on DDI at anytime. And because of the balance, either version would still be viable. And then there was an empty seat at mike mearls table. And I got to play again. I fought the dragon again, but this time as a fighter rather then the rogue. Classes really play so different. It takes different tactics and as I had seen earlier, if your style doesn't match, you really should be playing a different class. You wouldn't play a wizard that stands in the middle of melee. And you shouldn't play a fighter who wants to deal mass amounts of quick striker damage (which I saw in the previous game I played). Playing with the lead designer was Cool. (There really is no other word.) There was obviously very little RP, because it was just an encounter, but he still added life to the dragon and we all were very into our characters. It was a great table. We had the dragon flanked on all sides, the only way to fight a dragon, and eventually the rogue brought him down with a well placed sneak attack. It was just a fantastic event. Thanks to everyone at WOTC that helped put it together. I got many autographs and will always remember the relaunch of my Lifelong Hobby. [/QUOTE]
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