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I believe a slow and light product release can cause more harm in the long run.
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<blockquote data-quote="delericho" data-source="post: 6601500" data-attributes="member: 22424"><p>Part of it is that adventures are, in some sense, disposable - you play it once, and you're basically done. Whereas any supplement, even a Campaign Setting Guide, will be filled with a fairly significant amount of player-side material. It gets added to the game and is thereafter part of it forever (well, until the edition cycle). That is, adventure paths don't contribute to bloat, where almost any other thing does.</p><p></p><p>("Ah but," you say, "what about the free PDF campaign guide for PotA. Doesn't that also contribute to bloat?" Yes, yes it does, but for two things. Firstly, I suspect that the <em>next</em> Path's free PDF campaign guide will have a decent amount of repeated material, and I also suspect that the Adventurer's League rules for the next path will probably not allow material from the PotA path. In other words, while it adds a little to the game, it won't add a huge amount. Though, even so, the game would still bloat - though over decades rather than a couple of years.)</p><p></p><p></p><p></p><p>True. Of course, with their current staff levels, it's not like they can produce that many more books anyway. And the last thing we want is for them to recruit a bunch of staff and churn out half a dozen books out without proper planning. Even if they do decide to speed up the process, we won't see the results of that for at least a year.</p><p></p><p></p><p></p><p>Honestly, I suspect the complaints about bloat would be as bad if they were caused by 3rd party OGL materials as with 'official' materials. After all, to a certain extent they're already absurd: if you don't like having that much material, <em>you don't need to buy or use it!</em></p><p></p><p>Having said that, an OGL would indeed fill the gap for me almost as well as resuming the mags. Though I'm not holding my breath for either of them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="delericho, post: 6601500, member: 22424"] Part of it is that adventures are, in some sense, disposable - you play it once, and you're basically done. Whereas any supplement, even a Campaign Setting Guide, will be filled with a fairly significant amount of player-side material. It gets added to the game and is thereafter part of it forever (well, until the edition cycle). That is, adventure paths don't contribute to bloat, where almost any other thing does. ("Ah but," you say, "what about the free PDF campaign guide for PotA. Doesn't that also contribute to bloat?" Yes, yes it does, but for two things. Firstly, I suspect that the [i]next[/i] Path's free PDF campaign guide will have a decent amount of repeated material, and I also suspect that the Adventurer's League rules for the next path will probably not allow material from the PotA path. In other words, while it adds a little to the game, it won't add a huge amount. Though, even so, the game would still bloat - though over decades rather than a couple of years.) True. Of course, with their current staff levels, it's not like they can produce that many more books anyway. And the last thing we want is for them to recruit a bunch of staff and churn out half a dozen books out without proper planning. Even if they do decide to speed up the process, we won't see the results of that for at least a year. Honestly, I suspect the complaints about bloat would be as bad if they were caused by 3rd party OGL materials as with 'official' materials. After all, to a certain extent they're already absurd: if you don't like having that much material, [i]you don't need to buy or use it![/i] Having said that, an OGL would indeed fill the gap for me almost as well as resuming the mags. Though I'm not holding my breath for either of them. :) [/QUOTE]
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I believe a slow and light product release can cause more harm in the long run.
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