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I built a free web tool to automate 5e prep (Visual Encounter Graph, Cursed Items, Shops). Looking for veteran feedback!
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<blockquote data-quote="Cmcccombs01" data-source="post: 9875396" data-attributes="member: 7056579"><p><strong>[Update v2.13] The "Butterfly Effect Engine" is LIVE! <img class="smilie smilie--emoji" alt="🦋" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f98b.png" title="Butterfly :butterfly:" data-shortname=":butterfly:" loading="lazy" width="64" height="64" /></strong></p><p></p><p>First of all, I need to say a massive thank you to everyone here. Because of the incredible feedback and traffic from this board, <strong>DM Co-Pilot just hit #1 on Viberank for Top AI Apps (Both this week AND this month)!</strong> We officially crossed 2,000+ total views.</p><p></p><p>You guys have been asking for tools that track the <em>consequences</em> of your players' chaotic actions, so last night I built the <strong>Living World Simulator (The Butterfly Effect Engine)</strong>.</p><p></p><p><strong>How it works:</strong></p><p></p><ol> <li data-xf-list-type="ol">Open the tool and type in the major things your players did this session (e.g., <em>"They burned down the tavern and insulted the guard captain"</em>).</li> <li data-xf-list-type="ol">Click <strong>Advance Time (Simulate 1 Week)</strong>.</li> <li data-xf-list-type="ol">The AI engine cross-references the world state and generates the off-screen consequences:<br /> <ul> <li data-xf-list-type="ul"><strong>Faction Moves:</strong> How do the local guilds react?</li> <li data-xf-list-type="ul"><strong>Economy Shifts:</strong> Did their actions crash local prices?</li> <li data-xf-list-type="ul"><strong>Villain Progress:</strong> While the players were distracted, what did the BBEG accomplish?</li> </ul></li> </ol><p>It permanently saves this to your session memory so your world actually feels alive and reactive.</p><p></p><p>Jump into the Lore Forge, give it a test run, and let me know the most chaotic scenario you feed it!<strong>Live App:</strong> <a href="https://delversgrimoire.streamlit.app/" target="_blank">https://delversgrimoire.streamlit.app/</a></p></blockquote><p></p>
[QUOTE="Cmcccombs01, post: 9875396, member: 7056579"] [B][Update v2.13] The "Butterfly Effect Engine" is LIVE! 🦋[/B] First of all, I need to say a massive thank you to everyone here. Because of the incredible feedback and traffic from this board, [B]DM Co-Pilot just hit #1 on Viberank for Top AI Apps (Both this week AND this month)![/B] We officially crossed 2,000+ total views. You guys have been asking for tools that track the [I]consequences[/I] of your players' chaotic actions, so last night I built the [B]Living World Simulator (The Butterfly Effect Engine)[/B]. [B]How it works:[/B] [LIST=1] [*]Open the tool and type in the major things your players did this session (e.g., [I]"They burned down the tavern and insulted the guard captain"[/I]). [*]Click [B]Advance Time (Simulate 1 Week)[/B]. [*]The AI engine cross-references the world state and generates the off-screen consequences: [LIST] [*][B]Faction Moves:[/B] How do the local guilds react? [*][B]Economy Shifts:[/B] Did their actions crash local prices? [*][B]Villain Progress:[/B] While the players were distracted, what did the BBEG accomplish? [/LIST] [/LIST] It permanently saves this to your session memory so your world actually feels alive and reactive. Jump into the Lore Forge, give it a test run, and let me know the most chaotic scenario you feed it![B]Live App:[/B] [URL]https://delversgrimoire.streamlit.app/[/URL] [/QUOTE]
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Community
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I built a free web tool to automate 5e prep (Visual Encounter Graph, Cursed Items, Shops). Looking for veteran feedback!
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