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I can't help it - every pure wizard I ever make has turned or will turn "evil" (even if only in my own mind).
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<blockquote data-quote="TheSword" data-source="post: 8634853" data-attributes="member: 6879661"><p>For a fighter the path is a constant quest for more and more power (weapons/strength/speed/toughness). All fighters choose to be fighters which isn’t an easy path… etc etc.</p><p></p><p>To be fair wizards don’t need to quest for more and more spells, they can actually function very effectively with a couple of dozen which they just acquire through their own study.</p><p></p><p>If they want more they can go to a shop like any normal person and buy some more. Or seek out an expert in the field and offer to trade notes. Or even join a collegial fraternity of wizards to gossip on the latest developments, trade discoveries and use their excellent library. Something like the Watchful Brotherhood of Magists and Protectors in Waterdeep. (wow that’s an evil sounding name <img class="smilie smilie--emoji" alt="😜" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61c.png" title="Winking face with tongue :stuck_out_tongue_winking_eye:" data-shortname=":stuck_out_tongue_winking_eye:" loading="lazy" width="64" height="64" />)</p><p></p><p>I don’t know where you get the idea that wizards have a greedy compulsion to seek out all spells. Most spells do similar things and the truly original ones are pretty ubiquitous anyway. Do we really need 10 ways to burn a person, or five different ways to fly? It might be a good trait for <strong>your</strong> wizard but it’s hardly universal. </p><p></p><p>Your final paragraphs apply stereotypes to classes that haven’t been in place since 1e. Very simple motivations and not specific to those characters at all. The Fighter might train to become strong enough to defend the weak, the monk may train to become able to defend a deities interests in the world.</p><p></p><p>A wizard might adventure because of any one of those motivations in your last paragraph and be very plausible.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8634853, member: 6879661"] For a fighter the path is a constant quest for more and more power (weapons/strength/speed/toughness). All fighters choose to be fighters which isn’t an easy path… etc etc. To be fair wizards don’t need to quest for more and more spells, they can actually function very effectively with a couple of dozen which they just acquire through their own study. If they want more they can go to a shop like any normal person and buy some more. Or seek out an expert in the field and offer to trade notes. Or even join a collegial fraternity of wizards to gossip on the latest developments, trade discoveries and use their excellent library. Something like the Watchful Brotherhood of Magists and Protectors in Waterdeep. (wow that’s an evil sounding name 😜) I don’t know where you get the idea that wizards have a greedy compulsion to seek out all spells. Most spells do similar things and the truly original ones are pretty ubiquitous anyway. Do we really need 10 ways to burn a person, or five different ways to fly? It might be a good trait for [B]your[/B] wizard but it’s hardly universal. Your final paragraphs apply stereotypes to classes that haven’t been in place since 1e. Very simple motivations and not specific to those characters at all. The Fighter might train to become strong enough to defend the weak, the monk may train to become able to defend a deities interests in the world. A wizard might adventure because of any one of those motivations in your last paragraph and be very plausible. [/QUOTE]
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I can't help it - every pure wizard I ever make has turned or will turn "evil" (even if only in my own mind).
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