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I converted 141 monsters.
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<blockquote data-quote="FrankTrollman" data-source="post: 1203095" data-attributes="member: 14225"><p>Thank you.</p><p></p><p>What I would really like is a rules set where Undead can be affected by Subdual Damage in the first place. I mean, where would horror movies be if you couldn't knock down zombies and say "I think they're dead...." only to have them leap up and attack you again?</p><p></p><p>If it were up to me, Undead would be affected by critical hits and subdual damage - thereby allowing us to stake vampires and have to behead zombies before they stay dead for long (by letting zombies have Regeneration 2: Critical Hits). Furthermore, I'd have Undead be a subtype so that a Dracolich would still be a Dragon and a Lich would still vbe a Humanoid. And if we were doing something like that - I'd totally let some Pokemon be Undead.</p><p></p><p>But I was attempting to make this playable with the <em>standard rules</em>. And that means that if I let Gastly be an Undead, I'd have to allow people to catch vampires and death knights - and that would step on the toes of Necromancer characters and also potentially allow players to evolve other PCs - which is no good at all.</p><p></p><p>So even though in my own personal games Gastly is an Undead - the general release stuff has it as an Aberration.</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1203095, member: 14225"] Thank you. What I would really like is a rules set where Undead can be affected by Subdual Damage in the first place. I mean, where would horror movies be if you couldn't knock down zombies and say "I think they're dead...." only to have them leap up and attack you again? If it were up to me, Undead would be affected by critical hits and subdual damage - thereby allowing us to stake vampires and have to behead zombies before they stay dead for long (by letting zombies have Regeneration 2: Critical Hits). Furthermore, I'd have Undead be a subtype so that a Dracolich would still be a Dragon and a Lich would still vbe a Humanoid. And if we were doing something like that - I'd totally let some Pokemon be Undead. But I was attempting to make this playable with the [i]standard rules[/i]. And that means that if I let Gastly be an Undead, I'd have to allow people to catch vampires and death knights - and that would step on the toes of Necromancer characters and also potentially allow players to evolve other PCs - which is no good at all. So even though in my own personal games Gastly is an Undead - the general release stuff has it as an Aberration. -Frank [/QUOTE]
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