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i could do with a little help here
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5424437" data-attributes="member: 35909"><p>Well, in general you should avoid allowing anything that could lead to an infinite loop. Beyond that, I don't know what your tolerance for power level is, so hard to advise. As long as the gap between the most powerful PC and the least powerful PC isn't so large that you can't challenge the former without making the latter feel useless (or face off against something that can easily kill him/her), you should be fine.</p><p></p><p>Oh, you should ban any prestige classes that give a dual progression, since those are not necessary in gestalt and can easily lead to brokennes. There should be a general rule that your level for something, outside of stuff that boosts your effective level like the 30,000 gp iuon stone for caster level, it cannot exceed your hit die. Lest players try to find some scheme to advance caster level in the same class on both sides or something. Multiclass feats (like the one mentioned in the quote below) are fine to allow, as long as they adhere to the "HD cap" rule. Most of those feats have side benefits besides level stacking, making them still worthwhile. For example, Ascetic Mage feat lets you use cha instead of wis for monk class features. Song of the White Raven lets you use Inspire Courage as a swift action. And so on...</p><p></p><p></p><p></p><p>That's...really not that broken. Pretty average for what you can do with Gestalt, really. The Cha to AC being made up for by <strong>the complete lack of physical armor</strong>, in particular.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5424437, member: 35909"] Well, in general you should avoid allowing anything that could lead to an infinite loop. Beyond that, I don't know what your tolerance for power level is, so hard to advise. As long as the gap between the most powerful PC and the least powerful PC isn't so large that you can't challenge the former without making the latter feel useless (or face off against something that can easily kill him/her), you should be fine. Oh, you should ban any prestige classes that give a dual progression, since those are not necessary in gestalt and can easily lead to brokennes. There should be a general rule that your level for something, outside of stuff that boosts your effective level like the 30,000 gp iuon stone for caster level, it cannot exceed your hit die. Lest players try to find some scheme to advance caster level in the same class on both sides or something. Multiclass feats (like the one mentioned in the quote below) are fine to allow, as long as they adhere to the "HD cap" rule. Most of those feats have side benefits besides level stacking, making them still worthwhile. For example, Ascetic Mage feat lets you use cha instead of wis for monk class features. Song of the White Raven lets you use Inspire Courage as a swift action. And so on... That's...really not that broken. Pretty average for what you can do with Gestalt, really. The Cha to AC being made up for by [b]the complete lack of physical armor[/b], in particular. [/QUOTE]
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