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I could use some advice
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<blockquote data-quote="Pielorinho" data-source="post: 74133" data-attributes="member: 259"><p><strong>Re: spoilers for Vecna Lives!</strong></p><p></p><p></p><p></p><p>Good call! I never ran this module, but I bought it back in my 2E days, and I think it was this module's beginning that inspired my idea for a campaign beginning. I wanted to impress on the PCs the scariness of the campaign's major villains.</p><p></p><p>I'm way for giving DMs leeway to try something unusual. I try weird things myself on occasion as a DM; honestly, a lot of my experiments fall really flat. But I really appreciate my players' patience with me, and occasionally an experiment works, and then it's just grand.</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 74133, member: 259"] [b]Re: spoilers for Vecna Lives![/b] Good call! I never ran this module, but I bought it back in my 2E days, and I think it was this module's beginning that inspired my idea for a campaign beginning. I wanted to impress on the PCs the scariness of the campaign's major villains. I'm way for giving DMs leeway to try something unusual. I try weird things myself on occasion as a DM; honestly, a lot of my experiments fall really flat. But I really appreciate my players' patience with me, and occasionally an experiment works, and then it's just grand. Daniel [/QUOTE]
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