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I Did a Little Experiment and I'm Impressed.
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5729552" data-attributes="member: 82106"><p>Yeah, we eventually settled on Rumble. It can be slow, but frankly it seemed like the easiest of the full frameworks to deal with overall. The big issues though are always setting up macros on monsters and maintaining PC macro sets. I don't care what anyone says, there are 5000 ways to totally screw up a macro and 3 ways to maybe get it right. You can spend a really inordinate amount of time on that, and in fact we all eventually tired of the whole rigamarole after a couple years and the online group has gone on to using lightweight customized rules adapted specifically for quick play on the VTT. </p><p></p><p>Allocating huge amounts of RAM and stack is great, except of course for the fact that most players don't have more than 4 gigs of RAM on their systems. You can ALMOST get good performance in a full framework and still have memory left for a web browser and whatnot on a 4 gig machine, but honestly MT could really afford some heavy memory optimization. Calling the code 'inefficient' is sort of like calling the universe 'big', lol.</p><p></p><p>It is still a great tool. I just got tired of DMing 4e with it after a couple years. The prep time can be pretty steep.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5729552, member: 82106"] Yeah, we eventually settled on Rumble. It can be slow, but frankly it seemed like the easiest of the full frameworks to deal with overall. The big issues though are always setting up macros on monsters and maintaining PC macro sets. I don't care what anyone says, there are 5000 ways to totally screw up a macro and 3 ways to maybe get it right. You can spend a really inordinate amount of time on that, and in fact we all eventually tired of the whole rigamarole after a couple years and the online group has gone on to using lightweight customized rules adapted specifically for quick play on the VTT. Allocating huge amounts of RAM and stack is great, except of course for the fact that most players don't have more than 4 gigs of RAM on their systems. You can ALMOST get good performance in a full framework and still have memory left for a web browser and whatnot on a 4 gig machine, but honestly MT could really afford some heavy memory optimization. Calling the code 'inefficient' is sort of like calling the universe 'big', lol. It is still a great tool. I just got tired of DMing 4e with it after a couple years. The prep time can be pretty steep. [/QUOTE]
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