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General Tabletop Discussion
*Pathfinder & Starfinder
I Did a Little Experiment and I'm Impressed.
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<blockquote data-quote="DNH" data-source="post: 5731216" data-attributes="member: 63615"><p>[MENTION=22779]Hussar[/MENTION]: I can see how that could be a problem. Personally, we don't use MapTool for anything other than managing the map/tokens/LoS. I use a separate tool (4eTurnTracker) for managing the combat encounters and all dice rolls are made by, wait for it, actual physical real-life dice! The players all have their printed out character sheets before them too and make pencil notes on there for hit points and so on. It's a low-tech approach but we like it. We have played the other way too and didn't like how things easily became complicated ("How do I target the ally who I want to get the power bonus effect from this power when I hit the goblin?" - "Click on the goblin as your target, then shift-click the ally, hold down the control key while you double-click the attack dice and that *should* work ... but you'll have to check it." And things can become over-automated too, which we don't like either.</p></blockquote><p></p>
[QUOTE="DNH, post: 5731216, member: 63615"] [MENTION=22779]Hussar[/MENTION]: I can see how that could be a problem. Personally, we don't use MapTool for anything other than managing the map/tokens/LoS. I use a separate tool (4eTurnTracker) for managing the combat encounters and all dice rolls are made by, wait for it, actual physical real-life dice! The players all have their printed out character sheets before them too and make pencil notes on there for hit points and so on. It's a low-tech approach but we like it. We have played the other way too and didn't like how things easily became complicated ("How do I target the ally who I want to get the power bonus effect from this power when I hit the goblin?" - "Click on the goblin as your target, then shift-click the ally, hold down the control key while you double-click the attack dice and that *should* work ... but you'll have to check it." And things can become over-automated too, which we don't like either. [/QUOTE]
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