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I didnt let a PC die
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<blockquote data-quote="EOL" data-source="post: 37447" data-attributes="member: 823"><p>It's funny because the crux of this debate is something that has currently become a big issue in my campaign. On the one had you have a player who I think honestly would have the most fun in my campaign if he never died, or if he does die there is no penalty for being raised. On the other hand is a player who feels that without death being a big penalty the game isn't fun, he also happens to be the DM I alternate with. My philosophy is basically that the amount of enjoyment the players have in my campaign is a pretty accurate measure of what kind of job I am doing, so do I protect the players as some have suggested and as the one player would hope or do I penalize the players as the other player and DM would like?</p></blockquote><p></p>
[QUOTE="EOL, post: 37447, member: 823"] It's funny because the crux of this debate is something that has currently become a big issue in my campaign. On the one had you have a player who I think honestly would have the most fun in my campaign if he never died, or if he does die there is no penalty for being raised. On the other hand is a player who feels that without death being a big penalty the game isn't fun, he also happens to be the DM I alternate with. My philosophy is basically that the amount of enjoyment the players have in my campaign is a pretty accurate measure of what kind of job I am doing, so do I protect the players as some have suggested and as the one player would hope or do I penalize the players as the other player and DM would like? [/QUOTE]
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