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General Tabletop Discussion
*Dungeons & Dragons
I don't actually get the opposition for the warlord... or rather the opposition to the concept.
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<blockquote data-quote="Zardnaar" data-source="post: 6736813" data-attributes="member: 6716779"><p>Its a very goo effect when warlords can do other stuff. Its almost a haste effect. Sure you are technically giving up an action but so is a Sorcerer for example calling down another bolt of call lightning and that is a daily effect.</p><p></p><p> Sure my own warlord grants extra attacks to others but I have broken it down to subclasses and just like spellcasters they only get 1 attack. The combat warlord does get two attacks like valor bars but they miss out on the grant attacks to others except via superiority dice- a limited resource just like Sorcerers spells (except they recharge on short rests).</p><p></p><p> A warlord who can grant an extra attack to say a hunter ranger with the sharpshooter feat and then do the same thing the next round to say a Barbarian with the GWF feat and they can do it all the time has to give up something. My ones give up multiple attacks and opportunity cost (spells if they picked a spellcasting class) to do that as my warlord can still heal and play with superiority dice and have an attack themselves. </p><p></p><p> Not sure if you could cast a cantrip via a warlord either but that is not gonna interact well with eldritch blast. Comparing things to haste is not a fair comparison because haste is a daily effect, can't switch targets, requires concentration and the classes with it have a d6 hit dice.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6736813, member: 6716779"] Its a very goo effect when warlords can do other stuff. Its almost a haste effect. Sure you are technically giving up an action but so is a Sorcerer for example calling down another bolt of call lightning and that is a daily effect. Sure my own warlord grants extra attacks to others but I have broken it down to subclasses and just like spellcasters they only get 1 attack. The combat warlord does get two attacks like valor bars but they miss out on the grant attacks to others except via superiority dice- a limited resource just like Sorcerers spells (except they recharge on short rests). A warlord who can grant an extra attack to say a hunter ranger with the sharpshooter feat and then do the same thing the next round to say a Barbarian with the GWF feat and they can do it all the time has to give up something. My ones give up multiple attacks and opportunity cost (spells if they picked a spellcasting class) to do that as my warlord can still heal and play with superiority dice and have an attack themselves. Not sure if you could cast a cantrip via a warlord either but that is not gonna interact well with eldritch blast. Comparing things to haste is not a fair comparison because haste is a daily effect, can't switch targets, requires concentration and the classes with it have a d6 hit dice. [/QUOTE]
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Community
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*Dungeons & Dragons
I don't actually get the opposition for the warlord... or rather the opposition to the concept.
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