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General Tabletop Discussion
*Dungeons & Dragons
I don't actually get the opposition for the warlord... or rather the opposition to the concept.
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<blockquote data-quote="Tony Vargas" data-source="post: 6738223" data-attributes="member: 996"><p>It's a problem that is solved by any form of hp restoration - which is something support classes do. The Warlord definitely should be able to do that. Not every warlord need pick whatever maneuvers might do that, but it should be an option open to every warlord from 1st level. </p><p></p><p>Actually that /is/ ideal, because lack of choice and flexibility is a major problem when you go to build a martial character, it's one of the ways the Warlord would open back up previously-supported playstyles that 5e hasn't gotten to yet.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6738223, member: 996"] It's a problem that is solved by any form of hp restoration - which is something support classes do. The Warlord definitely should be able to do that. Not every warlord need pick whatever maneuvers might do that, but it should be an option open to every warlord from 1st level. Actually that /is/ ideal, because lack of choice and flexibility is a major problem when you go to build a martial character, it's one of the ways the Warlord would open back up previously-supported playstyles that 5e hasn't gotten to yet. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
I don't actually get the opposition for the warlord... or rather the opposition to the concept.
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