Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
I don't actually get the opposition for the warlord... or rather the opposition to the concept.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="El Mahdi" data-source="post: 6753756" data-attributes="member: 59506"><p>It happens in the same way that a coach sees things their players don't - even though their players are far better at what they do than the coach is, or probably ever was.</p><p></p><p>It happens in the same way that snipers, when possible, prefer to use spotters.</p><p></p><p>Two sets of eyes are better than one. Two brains are better than one.</p><p></p><p>Nobody performs optimally all the time. If someone could, there'd be no need for a dice roll. We'd just determine the bonus a character gets - a quantification of their optimal performance - and compare it to a target number.</p><p></p><p>In sports, we'd never need to actually play a game. Just determine what everyone's optimal abilities are and run a simulation.</p><p></p><p>The D20 roll models the variability of people's focus, effort, and success - as well as external factors. The Warlord's assistance mitigates the effect of those factors by providing a bonus or some other mechanical representation.</p><p></p><p>Just like real-life...</p><p></p><p></p><p></p><p></p><p>I can't answer for "people" - nobody can - but I can answer for me.</p><p></p><p>I want a class that can eliminate the need for the crutch of magic - the <em>deus ex machina</em> of magic.</p><p></p><p>Why do we need magic, when people are capable of such extraordinary things on their own?</p><p></p><p>I want a class that allows one to play in-game, with characters similar to so many non-magic fictional/literary characters.</p><p></p><p>I want a class that models and utilizes the effects of leadership that I saw everyday - in real life - during my time in the military. (And I mean "Leadership", not "Authority"...)</p><p></p><p>I want a class that highlights the Magic of the human heart and mind, rather than burying it behind a wish-fulfillment mechanic.</p><p></p><p>I want my role playing to be more realistic...</p></blockquote><p></p>
[QUOTE="El Mahdi, post: 6753756, member: 59506"] It happens in the same way that a coach sees things their players don't - even though their players are far better at what they do than the coach is, or probably ever was. It happens in the same way that snipers, when possible, prefer to use spotters. Two sets of eyes are better than one. Two brains are better than one. Nobody performs optimally all the time. If someone could, there'd be no need for a dice roll. We'd just determine the bonus a character gets - a quantification of their optimal performance - and compare it to a target number. In sports, we'd never need to actually play a game. Just determine what everyone's optimal abilities are and run a simulation. The D20 roll models the variability of people's focus, effort, and success - as well as external factors. The Warlord's assistance mitigates the effect of those factors by providing a bonus or some other mechanical representation. Just like real-life... I can't answer for "people" - nobody can - but I can answer for me. I want a class that can eliminate the need for the crutch of magic - the [I]deus ex machina[/I] of magic. Why do we need magic, when people are capable of such extraordinary things on their own? I want a class that allows one to play in-game, with characters similar to so many non-magic fictional/literary characters. I want a class that models and utilizes the effects of leadership that I saw everyday - in real life - during my time in the military. (And I mean "Leadership", not "Authority"...) I want a class that highlights the Magic of the human heart and mind, rather than burying it behind a wish-fulfillment mechanic. I want my role playing to be more realistic... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I don't actually get the opposition for the warlord... or rather the opposition to the concept.
Top