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General Tabletop Discussion
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I don't actually get the opposition for the warlord... or rather the opposition to the concept.
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<blockquote data-quote="Bawylie" data-source="post: 6754383" data-attributes="member: 6776133"><p>1.) I disagree. Imagine a cup of water. Someone drinks it until it's empty. Then the cleric casts create water and fills it up. Someone drinks it until it's empty. Then the warlord pours beer in and fills it up. Nobody has undone the drinking of the water. Both classes have done different things to re-fill the cup. Likewise, a cleric cures wounds magically, while a warlord doesn't cure wounds at all, even if the game mechanic is that HP are restored. </p><p></p><p>2.) I'm not missing your point. "I don't like it, so nobody else can have it," simply isn't a compelling argument. I don't like wizards, or wild magic sorcerers, but I don't demand that nobody else use them. </p><p></p><p>3.) and Rogue is called Rogue, but that doesn't mean he's automatically a criminal or a bad guy, or has broken with family, society, or civilization. Battlemaster had Commander's Strike, and you, right up there, have found a neat way to refluff the leadership out of it. Good job! I'm sure it will be equally trivial to use your considerable imagination to envision a warlord player that isn't interested in bossing around his friends. But you also attribute that motive - a desire to boss people around - to a number of people you don't know and haven't spoken to. Why? That sucks.</p></blockquote><p></p>
[QUOTE="Bawylie, post: 6754383, member: 6776133"] 1.) I disagree. Imagine a cup of water. Someone drinks it until it's empty. Then the cleric casts create water and fills it up. Someone drinks it until it's empty. Then the warlord pours beer in and fills it up. Nobody has undone the drinking of the water. Both classes have done different things to re-fill the cup. Likewise, a cleric cures wounds magically, while a warlord doesn't cure wounds at all, even if the game mechanic is that HP are restored. 2.) I'm not missing your point. "I don't like it, so nobody else can have it," simply isn't a compelling argument. I don't like wizards, or wild magic sorcerers, but I don't demand that nobody else use them. 3.) and Rogue is called Rogue, but that doesn't mean he's automatically a criminal or a bad guy, or has broken with family, society, or civilization. Battlemaster had Commander's Strike, and you, right up there, have found a neat way to refluff the leadership out of it. Good job! I'm sure it will be equally trivial to use your considerable imagination to envision a warlord player that isn't interested in bossing around his friends. But you also attribute that motive - a desire to boss people around - to a number of people you don't know and haven't spoken to. Why? That sucks. [/QUOTE]
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Community
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I don't actually get the opposition for the warlord... or rather the opposition to the concept.
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