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General Tabletop Discussion
*Dungeons & Dragons
I don't actually get the opposition for the warlord... or rather the opposition to the concept.
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<blockquote data-quote="Tony Vargas" data-source="post: 6755570" data-attributes="member: 996"><p>Ironically, though, it also means you've come around from the position the OP was asking about. I guess it's a good irony.</p><p></p><p>Don't be so sure of that. Feats, for instance, are opt-in, officially, but AL has opted into them from the beginning, and that doesn't seem to be too unusual. </p><p></p><p>In the case of a PC class choice, even a class that's legal to play at the table may not show up, at your table. You only have 5 or 6 players - so five /other/ players at a table with an opening for you. There are 13 classes in the PH, the Warlord is unlikely to be the first optional class to see print, so you're talking 15+ class choices. The chances someone at any given table is playing the specific class you object too (assuming you're lucky enough to only object to one), really isn't all that high. Even if someone is, there's always a chance he has an alternate he'd be just as happy to play, and is more considerate of others than you are so willing to do so. So you'd really have to assume the Warlord is /very/ popular (fighter- or wizard- level popularity) to have any significant fear of being unable to find a table where no one's playing one, even if it were a Standard PH class.</p><p></p><p>As it should be. DMs have visions for their games, designers for their settings, other players have their preferences and bugaboos. Basic consideration for eachother should head off problems like these, even if the game were officially wide-open to including everything published.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6755570, member: 996"] Ironically, though, it also means you've come around from the position the OP was asking about. I guess it's a good irony. Don't be so sure of that. Feats, for instance, are opt-in, officially, but AL has opted into them from the beginning, and that doesn't seem to be too unusual. In the case of a PC class choice, even a class that's legal to play at the table may not show up, at your table. You only have 5 or 6 players - so five /other/ players at a table with an opening for you. There are 13 classes in the PH, the Warlord is unlikely to be the first optional class to see print, so you're talking 15+ class choices. The chances someone at any given table is playing the specific class you object too (assuming you're lucky enough to only object to one), really isn't all that high. Even if someone is, there's always a chance he has an alternate he'd be just as happy to play, and is more considerate of others than you are so willing to do so. So you'd really have to assume the Warlord is /very/ popular (fighter- or wizard- level popularity) to have any significant fear of being unable to find a table where no one's playing one, even if it were a Standard PH class. As it should be. DMs have visions for their games, designers for their settings, other players have their preferences and bugaboos. Basic consideration for eachother should head off problems like these, even if the game were officially wide-open to including everything published. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
I don't actually get the opposition for the warlord... or rather the opposition to the concept.
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