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I don't actually get the opposition for the warlord... or rather the opposition to the concept.
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<blockquote data-quote="Lord Twig" data-source="post: 6756080" data-attributes="member: 31754"><p>So there is no bridge too far? I can certainly think of things that people would object to in their game, regardless if they are player or DM.</p><p></p><p>Everyone has a line somewhere.</p><p></p><p></p><p></p><p>No, it's not.</p><p></p><p>I am trying to describe my feelings on the matter and why I prefer it more one way as opposed to more the other way. Simulation is not an absolute, but I prefer a little more of it and a little less cinematic. And of course what I think of as simulation might not be the same as someone else. But if it helps someone understand where I am coming from then the term has served its purpose.</p><p></p><p></p><p></p><p>I agree, and I'm not trying to tell people what they should believe or desire. I'm describing what <strong>I</strong> believe and desire.</p><p></p><p>For me some things "are not logical" or "don't make sense" and I try to describe why. Mapping out a circular Fireball as a square doesn't make sense to me. If it makes sense to you, or it doesn't matter. Great! But at least you can see where I'm coming from.</p><p></p><p></p><p></p><p>So I'm not bad or wrong, but my way of playing has "innumerable contradictions inherent" to it? They are not contradictions. I don't play a 100% simulation of a fantasy world.</p><p></p><p>Just to throw some numbers out there, lets say that I like 70/30 on the simulation side. Then lets say Warlord would take it to 50/50. That's too far for me. And honestly 5e is probably a bit farther than would be my ideal anyway. So it might be a 60/40 and with Warlord would be 50/50.</p><p></p><p>You, on the other hand, might like the 50/50 divide. That's fine. But if it went to 30/70 you might start looking for another game. I know I would.</p><p></p><p>Please don't get hung up on the numbers too much. They might be (are probably) way off. They are just to illustrate the point.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 6756080, member: 31754"] So there is no bridge too far? I can certainly think of things that people would object to in their game, regardless if they are player or DM. Everyone has a line somewhere. No, it's not. I am trying to describe my feelings on the matter and why I prefer it more one way as opposed to more the other way. Simulation is not an absolute, but I prefer a little more of it and a little less cinematic. And of course what I think of as simulation might not be the same as someone else. But if it helps someone understand where I am coming from then the term has served its purpose. I agree, and I'm not trying to tell people what they should believe or desire. I'm describing what [b]I[/b] believe and desire. For me some things "are not logical" or "don't make sense" and I try to describe why. Mapping out a circular Fireball as a square doesn't make sense to me. If it makes sense to you, or it doesn't matter. Great! But at least you can see where I'm coming from. So I'm not bad or wrong, but my way of playing has "innumerable contradictions inherent" to it? They are not contradictions. I don't play a 100% simulation of a fantasy world. Just to throw some numbers out there, lets say that I like 70/30 on the simulation side. Then lets say Warlord would take it to 50/50. That's too far for me. And honestly 5e is probably a bit farther than would be my ideal anyway. So it might be a 60/40 and with Warlord would be 50/50. You, on the other hand, might like the 50/50 divide. That's fine. But if it went to 30/70 you might start looking for another game. I know I would. Please don't get hung up on the numbers too much. They might be (are probably) way off. They are just to illustrate the point. [/QUOTE]
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Community
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I don't actually get the opposition for the warlord... or rather the opposition to the concept.
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