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I don't get high-level D&D (merged)
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<blockquote data-quote="Altalazar" data-source="post: 1293357" data-attributes="member: 939"><p>Yes yes! And this can be even more fun and interesting if there is MORE THAN ONE BBEG moving forward with sometimes cross purposes. Perhaps the players are even working for one directly - perhaps it is the lessor of two evils - perhaps it is a "marriage of convenience" - or even more diabolical, perhaps NEITHER big plot is by a BBEG, it is more the usual machinations of States and Princes, with the PCs either choosing sides (and making appropriate friends and enemies) or doing nothing (and making approrpriate friends and enemies) - perhaps this even affects them directly - maybe that ruined castle they wanted to explore for a specific item rumored to have been lost there is in lands about to be overrun (or already overrun) by another power - do they then try and join up to get access, do they try and sneak across? Do they join the other side and try and help them conquer that area so they can gain access that way? So many possibilities. All you need is a well developed, moving world and PCs who have some sort of internal motivation, be it revenge, greed, wanderlust, or bloodlust - or anything else, for that matter.</p></blockquote><p></p>
[QUOTE="Altalazar, post: 1293357, member: 939"] Yes yes! And this can be even more fun and interesting if there is MORE THAN ONE BBEG moving forward with sometimes cross purposes. Perhaps the players are even working for one directly - perhaps it is the lessor of two evils - perhaps it is a "marriage of convenience" - or even more diabolical, perhaps NEITHER big plot is by a BBEG, it is more the usual machinations of States and Princes, with the PCs either choosing sides (and making appropriate friends and enemies) or doing nothing (and making approrpriate friends and enemies) - perhaps this even affects them directly - maybe that ruined castle they wanted to explore for a specific item rumored to have been lost there is in lands about to be overrun (or already overrun) by another power - do they then try and join up to get access, do they try and sneak across? Do they join the other side and try and help them conquer that area so they can gain access that way? So many possibilities. All you need is a well developed, moving world and PCs who have some sort of internal motivation, be it revenge, greed, wanderlust, or bloodlust - or anything else, for that matter. [/QUOTE]
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I don't get high-level D&D (merged)
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