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I dont get the argument that you can do any concept with just core rules.
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<blockquote data-quote="two" data-source="post: 3003717" data-attributes="member: 9002"><p>Good god man, you can't be serious.</p><p></p><p>You enchant 50 shuriken and throw them... then they are destroyed... great solution to the "easy to enchant" issue. (ammo is always destroyed when they hit). There goes your +1 Holy Shurikens after 50 throws. This is an good idea?</p><p></p><p>You give him 2 feats (QD, Far Shot) and manage to get 1/5 the range of a vanilla bow with less damage... plus as a bonus no strength to damage! Sign me up?</p><p></p><p>You then pile some more feats up in an attempt to get the enemy more easily sneak-attackable... how many feats is this? </p><p></p><p>Bluff as a free action -- is this core?</p><p></p><p>And what about the 50% (minimum) of the time the enemy is not sneak-attackable and/or immune to sneak attacks? </p><p></p><p>You are quite happy doing 1d6 damage at level 10, for example, with NO strength bonus added?</p><p></p><p>Then some custom non-core researched items?</p><p></p><p>And THAT is a master thrower?</p><p></p><p>This concept is viable...um... exactly how?</p></blockquote><p></p>
[QUOTE="two, post: 3003717, member: 9002"] Good god man, you can't be serious. You enchant 50 shuriken and throw them... then they are destroyed... great solution to the "easy to enchant" issue. (ammo is always destroyed when they hit). There goes your +1 Holy Shurikens after 50 throws. This is an good idea? You give him 2 feats (QD, Far Shot) and manage to get 1/5 the range of a vanilla bow with less damage... plus as a bonus no strength to damage! Sign me up? You then pile some more feats up in an attempt to get the enemy more easily sneak-attackable... how many feats is this? Bluff as a free action -- is this core? And what about the 50% (minimum) of the time the enemy is not sneak-attackable and/or immune to sneak attacks? You are quite happy doing 1d6 damage at level 10, for example, with NO strength bonus added? Then some custom non-core researched items? And THAT is a master thrower? This concept is viable...um... exactly how? [/QUOTE]
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Community
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I dont get the argument that you can do any concept with just core rules.
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