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I don't get the arguments for bioessentialism
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<blockquote data-quote="Epic Meepo" data-source="post: 9730899" data-attributes="member: 57073"><p>It been quite a few years, but if I remember correctly...</p><p></p><p>The PCs who were rolling attacks for individual bullets used the combat skills of the PC firing the bullets. The two combatants were using perception and defensive combat skills to identify and avoid incoming bullet trajectories. I banked all the consequences of opposed attack vs. defense rolls until the bullets involved reached their targets, at which point I applied all accumulated consequences simultaneously.</p><p></p><p>For each bullet fired, the attacker could declare it was either a tight shot or a wide shot. Tight shots were clustered together, so they were collectively easier to dodge, but deadlier if they all hit. Wide shots were harder to dodge, but were less lethal. On defense, characters could choose to either dodge more and have worse aim on future shots, or dodge less and have better aim, trading defense for offense.</p><p></p><p>Since this was taking place in the Matrix, I also allowed combatants to target incoming bullets with outgoing bullets. I believe I treated each bullet as if it was a minion (or whatever name this version of FATE used for nameless, easily-dispatched NPCs). So attackers could choose to prolong the fight by shooting bullets out of the air. Additionally, any player could spend Fate points to add wind gusts, flying shrapnel, and other high-speed effects to the battlefield.</p><p></p><p>At the same time, one of the PCs who wasn't present for the shoot-out in the virtual world had hacked into the Matrix from a computer terminal in the physical world. That PC was using their computer skills to modify the physics engine of the Matrix, remotely assisting their ally in the virtual world. Meanwhile, evil AI's were using <em>their</em> computer skills to home in on the intruder's location, hoping to send physical drones to eliminate the pesky human.</p><p></p><p>Once the villain was dispatched, the PC were able to steal launch codes for an EMP device and defeat the machines.</p></blockquote><p></p>
[QUOTE="Epic Meepo, post: 9730899, member: 57073"] It been quite a few years, but if I remember correctly... The PCs who were rolling attacks for individual bullets used the combat skills of the PC firing the bullets. The two combatants were using perception and defensive combat skills to identify and avoid incoming bullet trajectories. I banked all the consequences of opposed attack vs. defense rolls until the bullets involved reached their targets, at which point I applied all accumulated consequences simultaneously. For each bullet fired, the attacker could declare it was either a tight shot or a wide shot. Tight shots were clustered together, so they were collectively easier to dodge, but deadlier if they all hit. Wide shots were harder to dodge, but were less lethal. On defense, characters could choose to either dodge more and have worse aim on future shots, or dodge less and have better aim, trading defense for offense. Since this was taking place in the Matrix, I also allowed combatants to target incoming bullets with outgoing bullets. I believe I treated each bullet as if it was a minion (or whatever name this version of FATE used for nameless, easily-dispatched NPCs). So attackers could choose to prolong the fight by shooting bullets out of the air. Additionally, any player could spend Fate points to add wind gusts, flying shrapnel, and other high-speed effects to the battlefield. At the same time, one of the PCs who wasn't present for the shoot-out in the virtual world had hacked into the Matrix from a computer terminal in the physical world. That PC was using their computer skills to modify the physics engine of the Matrix, remotely assisting their ally in the virtual world. Meanwhile, evil AI's were using [I]their[/I] computer skills to home in on the intruder's location, hoping to send physical drones to eliminate the pesky human. Once the villain was dispatched, the PC were able to steal launch codes for an EMP device and defeat the machines. [/QUOTE]
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I don't get the arguments for bioessentialism
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