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*TTRPGs General
I don't get the dislike of healing surges
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<blockquote data-quote="prosfilaes" data-source="post: 5697645" data-attributes="member: 40166"><p>I think that's an unfair dichotomy. I certainly don't want HPs to reflect reality. They're a playable abstraction, and even at that represent certain types of fiction more than frequently brutal reality. But on the flip side, this is not Go or Chess or Monopoly. We're roleplaying characters in a world that has to exist as a fictional world, not abstract meeples across an abstract board. The world has to work in some sense for this to be an RPG and not an abstract wargame. If you can't believe in some sense in the world, you can't really roleplay a character in that world.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 5697645, member: 40166"] I think that's an unfair dichotomy. I certainly don't want HPs to reflect reality. They're a playable abstraction, and even at that represent certain types of fiction more than frequently brutal reality. But on the flip side, this is not Go or Chess or Monopoly. We're roleplaying characters in a world that has to exist as a fictional world, not abstract meeples across an abstract board. The world has to work in some sense for this to be an RPG and not an abstract wargame. If you can't believe in some sense in the world, you can't really roleplay a character in that world. [/QUOTE]
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I don't get the dislike of healing surges
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