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I don't get the dislike of healing surges
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<blockquote data-quote="Darwinism" data-source="post: 5699408" data-attributes="member: 6669722"><p>Oh, well, if there's threads on it!</p><p></p><p>Please, tell me how 4E combat is more grindy than, "I attack five times," or, "I move and attack once unless I have a combination of feats." I'd appreciate it if you could, because to me 4E combat makes my characters feel far more effective than just stating full round attack or move and attack or charge!</p><p></p><p>Just because people got used to that being the norm doesn't make it good; legacy mechanics have no value by themselves.</p><p></p><p></p><p> </p><p></p><p>Everything? Casters were the only source of healing quickly in a setting where healing is required unless you want to FTB and say, "Six weeks later..."</p><p></p><p>Healing surges counter that handily. PCs are heroes, heroes recover quickly unless plot dictates otherwise. Are they perfect? Nope. A fair amount of the categories for things in 4E are too literal so people who are used to taking their elfgames literally take those term literally. But, hey, we've dealt with imperfection in every RPG we've ever played, haven't we?</p></blockquote><p></p>
[QUOTE="Darwinism, post: 5699408, member: 6669722"] Oh, well, if there's threads on it! Please, tell me how 4E combat is more grindy than, "I attack five times," or, "I move and attack once unless I have a combination of feats." I'd appreciate it if you could, because to me 4E combat makes my characters feel far more effective than just stating full round attack or move and attack or charge! Just because people got used to that being the norm doesn't make it good; legacy mechanics have no value by themselves. Everything? Casters were the only source of healing quickly in a setting where healing is required unless you want to FTB and say, "Six weeks later..." Healing surges counter that handily. PCs are heroes, heroes recover quickly unless plot dictates otherwise. Are they perfect? Nope. A fair amount of the categories for things in 4E are too literal so people who are used to taking their elfgames literally take those term literally. But, hey, we've dealt with imperfection in every RPG we've ever played, haven't we? [/QUOTE]
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I don't get the dislike of healing surges
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