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I don't get the dislike of healing surges
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<blockquote data-quote="Summer-Knight925" data-source="post: 5699453" data-attributes="member: 80297"><p>21 pages? really?</p><p></p><p>if someone is looking at getting into this thread, I'm not sure what to say to you.</p><p></p><p></p><p>that being said, my two cents state that healing surges are unrealistic, as most of 4e is, however it is a game of magic, do we really need more explanation? Magic. plain and simple.</p><p></p><p>as for other games, 3e did much the same things, although not with healing, if a fireball goes off and you make your save, why don't you move?</p><p></p><p>AD&D had Thac0, some liked it, I could never get the hang of it, thats my fault, I'm sorry</p><p></p><p>OD&D used the charts, easy. Saves and such? it was make it or not, they didn't say what happened when you did or when you didn't, they left that up for the players and DM.</p><p></p><p>So how are any of these things related to healing surges? </p><p>I hate to be a grognard, and usually this leads into 3e vs 4e or pathfinder vs 4e but honestly, I'm not that fond of 3e anymore, true I was raised on it, finding my fathers old 1e and 2e books made me look into it.</p><p></p><p>Compare and contrast time!</p><p>3e vs 4e</p><p></p><p>What 3e did good:Armor class: ascending armor class made it simple</p><p>What 4e did good:Rolling against the enemy's save: made it less work for the target</p><p>What they both did good: playability, you always have fun</p><p></p><p>what 3e did wrong: Skills: I don't like them, makes me feel to stuck in my character</p><p>what 4e did wrong: healing surges: suddenly that guy who liked to play the cleric feels very used, and I did like to play the cleric</p><p>what they both did wrong: artwork: i dont like the art for either edition.</p><p></p><p>I also am not to fond of powers but that's a different time.</p><p></p><p>So on the topic of healing surges, it is like handing out potions all the time, i honestly liked relying on the cleric, it made it intense, and the healing surges are dreadfully unrealistic, however, I did say "it is a world of magic" and if that is the excuse you want to go with, sure, but the only health system that ever made sense to me was in chess, or tag...</p></blockquote><p></p>
[QUOTE="Summer-Knight925, post: 5699453, member: 80297"] 21 pages? really? if someone is looking at getting into this thread, I'm not sure what to say to you. that being said, my two cents state that healing surges are unrealistic, as most of 4e is, however it is a game of magic, do we really need more explanation? Magic. plain and simple. as for other games, 3e did much the same things, although not with healing, if a fireball goes off and you make your save, why don't you move? AD&D had Thac0, some liked it, I could never get the hang of it, thats my fault, I'm sorry OD&D used the charts, easy. Saves and such? it was make it or not, they didn't say what happened when you did or when you didn't, they left that up for the players and DM. So how are any of these things related to healing surges? I hate to be a grognard, and usually this leads into 3e vs 4e or pathfinder vs 4e but honestly, I'm not that fond of 3e anymore, true I was raised on it, finding my fathers old 1e and 2e books made me look into it. Compare and contrast time! 3e vs 4e What 3e did good:Armor class: ascending armor class made it simple What 4e did good:Rolling against the enemy's save: made it less work for the target What they both did good: playability, you always have fun what 3e did wrong: Skills: I don't like them, makes me feel to stuck in my character what 4e did wrong: healing surges: suddenly that guy who liked to play the cleric feels very used, and I did like to play the cleric what they both did wrong: artwork: i dont like the art for either edition. I also am not to fond of powers but that's a different time. So on the topic of healing surges, it is like handing out potions all the time, i honestly liked relying on the cleric, it made it intense, and the healing surges are dreadfully unrealistic, however, I did say "it is a world of magic" and if that is the excuse you want to go with, sure, but the only health system that ever made sense to me was in chess, or tag... [/QUOTE]
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I don't get the dislike of healing surges
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