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I don't get the dislike of healing surges
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<blockquote data-quote="Tony Vargas" data-source="post: 5706036" data-attributes="member: 996"><p>Mortally wounded means the character dies. Characters /can/ die in 4e. I've seen it happen. Now, you can't know, when a character gets dropped by a big attack, if he's doing to die, but then, no matter how dramatic the slow-motion-death-scene, you can't be 100% sure the character is really truely dead until it's actually established. So that's not a bad thing, really. <em>(as an aside, is the problem that there's no normal-combat wound that can be healed by magic, but not by preternatural healing like that of the warlord? Because that's about the only difference 'knowing' a wound is 'mortal' when it's inflicted, rather than when the character dies of it would make - this guy has a punctured spleen, an encouraging speech isn't gong to save him, bring on the divine band-aids or he dies. Is that the distinction you're missing?)</em></p><p></p><p>Being dropped to 0 is incapacitated, so that's also possibe. So, really, what you're noting is the lack of rules to cover permanently crippling (or the like) a PC?</p><p></p><p>I think that lack is understandable. A PC can be brought back from death. It would be a little wierd if there were wounds that couldn't be cured, when death /can/ be cured. Of course, it'd be easy enough to add such wounds as narrative. A character who 'dies' could be ruled by the DM to be permanently crippled, instead. He's not playable until his greivous injuries are somehow repaired (about on par with raise dead).</p><p></p><p>(Yeah, I just suggested re-skinning death.)</p><p></p><p>Ironically, 3.x doesn't have general rules for crippling wounds, either - but it does have a spell to cure them. :shrug: AD&D had a few specific rules for attacks that could lop off limbs - and as spell to re-grow them.</p><p></p><p>So, if you're looking for the drama of a 'good guy' being killed or crippled permanently, you're not going to find it in any version of D&D, these things could always be cured, somehow - if only by the expedient of a Wish or some other extreme agency.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5706036, member: 996"] Mortally wounded means the character dies. Characters /can/ die in 4e. I've seen it happen. Now, you can't know, when a character gets dropped by a big attack, if he's doing to die, but then, no matter how dramatic the slow-motion-death-scene, you can't be 100% sure the character is really truely dead until it's actually established. So that's not a bad thing, really. [i](as an aside, is the problem that there's no normal-combat wound that can be healed by magic, but not by preternatural healing like that of the warlord? Because that's about the only difference 'knowing' a wound is 'mortal' when it's inflicted, rather than when the character dies of it would make - this guy has a punctured spleen, an encouraging speech isn't gong to save him, bring on the divine band-aids or he dies. Is that the distinction you're missing?)[/i] Being dropped to 0 is incapacitated, so that's also possibe. So, really, what you're noting is the lack of rules to cover permanently crippling (or the like) a PC? I think that lack is understandable. A PC can be brought back from death. It would be a little wierd if there were wounds that couldn't be cured, when death /can/ be cured. Of course, it'd be easy enough to add such wounds as narrative. A character who 'dies' could be ruled by the DM to be permanently crippled, instead. He's not playable until his greivous injuries are somehow repaired (about on par with raise dead). (Yeah, I just suggested re-skinning death.) Ironically, 3.x doesn't have general rules for crippling wounds, either - but it does have a spell to cure them. :shrug: AD&D had a few specific rules for attacks that could lop off limbs - and as spell to re-grow them. So, if you're looking for the drama of a 'good guy' being killed or crippled permanently, you're not going to find it in any version of D&D, these things could always be cured, somehow - if only by the expedient of a Wish or some other extreme agency. [/QUOTE]
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I don't get the dislike of healing surges
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