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I don't get the dislike of healing surges
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<blockquote data-quote="BryonD" data-source="post: 5707065" data-attributes="member: 957"><p>Yes, your critical comment toward the 3E HP system is completely valid and I agree with it 100%. </p><p></p><p>And that does NOTHING to make Surges any less flawed. </p><p></p><p>You CAN work with the narrative issues of HP and describe the situation here. You can not work with surges the same way. Surges declare that any and all wounds can be NOT simply ignored by a hand wave of adrenaline or whatever heroic narrative one selects, but be made now and FOREVER GONE. Either fighter CAN NOT be wounded or fighters can heal flesh by thinking about it. That is mechanically implicit to surges.</p><p></p><p>3E HP have issues.</p><p></p><p>4E HP have every issue that 3E HP have. I'm fine with that.</p><p>4E surges bring a whole new realm of nonsense to the table.</p><p></p><p>I'm completely on board with accepting the high fantasy / heroic / Jack Bauer / Die Hard ignore my wounds and keep kicking ass cliche. That is awesome. And running a marathon when seriously wounded falls into that. Being immune to being wounded does not. Being able to be wounded but cause the wound to cease to exist does not.</p><p></p><p>It is 4E fans who have over and over POINTED OUT the Jack Bauer idea in an effort to hand wave away surges. And yet suddenly it isn't ok under 3E? That is more than a double standard. Because running a marathon when highly wounded is consistent with cinematic stories and making wounds vanish is not. If running the marathon at 1 HP is unacceptable to you then surges should make your head explode. </p><p></p><p>If someone comes along and tells me that HP is one key reason they really dislike ALL versions of D&D and they prefer systems with wounds which cause the character to be less effective, then I completely respect that. But that person isn't going to turn around and tell me that not being hurt by wounds is unacceptable but being immune to wounds or blinking them away is fine. </p><p></p><p>This thread is about surges. Telling me about a different issue that 3E and 4E share is not insightful. </p><p></p><p>If you want to propose a better plan for HP that could, possibly, apply to both 3E and 4E, lets have a new thread.</p><p></p><p>Your post provide zero rebuttal to the actual issues with surges, which is the point here.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5707065, member: 957"] Yes, your critical comment toward the 3E HP system is completely valid and I agree with it 100%. And that does NOTHING to make Surges any less flawed. You CAN work with the narrative issues of HP and describe the situation here. You can not work with surges the same way. Surges declare that any and all wounds can be NOT simply ignored by a hand wave of adrenaline or whatever heroic narrative one selects, but be made now and FOREVER GONE. Either fighter CAN NOT be wounded or fighters can heal flesh by thinking about it. That is mechanically implicit to surges. 3E HP have issues. 4E HP have every issue that 3E HP have. I'm fine with that. 4E surges bring a whole new realm of nonsense to the table. I'm completely on board with accepting the high fantasy / heroic / Jack Bauer / Die Hard ignore my wounds and keep kicking ass cliche. That is awesome. And running a marathon when seriously wounded falls into that. Being immune to being wounded does not. Being able to be wounded but cause the wound to cease to exist does not. It is 4E fans who have over and over POINTED OUT the Jack Bauer idea in an effort to hand wave away surges. And yet suddenly it isn't ok under 3E? That is more than a double standard. Because running a marathon when highly wounded is consistent with cinematic stories and making wounds vanish is not. If running the marathon at 1 HP is unacceptable to you then surges should make your head explode. If someone comes along and tells me that HP is one key reason they really dislike ALL versions of D&D and they prefer systems with wounds which cause the character to be less effective, then I completely respect that. But that person isn't going to turn around and tell me that not being hurt by wounds is unacceptable but being immune to wounds or blinking them away is fine. This thread is about surges. Telling me about a different issue that 3E and 4E share is not insightful. If you want to propose a better plan for HP that could, possibly, apply to both 3E and 4E, lets have a new thread. Your post provide zero rebuttal to the actual issues with surges, which is the point here. [/QUOTE]
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I don't get the dislike of healing surges
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