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I don't get the dislike of healing surges
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<blockquote data-quote="Pentius" data-source="post: 5707425" data-attributes="member: 6676736"><p>I don't think that I am doing that. If you want to get wounded and not feel any penalties for it, because you are an awesome hero, that can achieved with HP, because HP is not about giving you penalties for wounds. I do not contest this idea. Second winds and surges can help this along, but HP doesn't need any help to not give you penalties for wounds. It has that covered.</p><p></p><p>If you want to get wounded, and not heroically ignore it, the HP system, with or without surges, is not really doing much for you. Maybe you used the rate of HP recovery as a rough guide to when you can switch from still RPing your self-imposed penalties to heroically ignoring them, but I don't see that as a slower rate of HP recovery modeling caring about your wounds, so much as it is usable as rough guide for a timeline if you want to undertake that task yourself.</p></blockquote><p></p>
[QUOTE="Pentius, post: 5707425, member: 6676736"] I don't think that I am doing that. If you want to get wounded and not feel any penalties for it, because you are an awesome hero, that can achieved with HP, because HP is not about giving you penalties for wounds. I do not contest this idea. Second winds and surges can help this along, but HP doesn't need any help to not give you penalties for wounds. It has that covered. If you want to get wounded, and not heroically ignore it, the HP system, with or without surges, is not really doing much for you. Maybe you used the rate of HP recovery as a rough guide to when you can switch from still RPing your self-imposed penalties to heroically ignoring them, but I don't see that as a slower rate of HP recovery modeling caring about your wounds, so much as it is usable as rough guide for a timeline if you want to undertake that task yourself. [/QUOTE]
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I don't get the dislike of healing surges
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