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I don't get the dislike of healing surges
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<blockquote data-quote="Oryan77" data-source="post: 5719192" data-attributes="member: 18701"><p>You quoted me but you have the wrong name in the quote. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>I wasn't complaining about avoiding a 15 minute adventuring day.</p><p></p><p>My point behind my statement is that 4e players seem to <strong>complain</strong> about what the healing wand did (allowed PCs to avoid 15 minute adventuring days). </p><p></p><p>Then 4e players turn around and <strong>praise</strong> Healing Surges because they do the exact same thing, only better!</p><p></p><p>I'm not sure why someone can use wands as a negative but then use Healing Surges as a positive. Is it because they find wands make the game easier? If not, then what is the complaint about groups that use wands like that? Cause to me, Healing Surges seem to make the game even easier than a wand does.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 5719192, member: 18701"] You quoted me but you have the wrong name in the quote. :p I wasn't complaining about avoiding a 15 minute adventuring day. My point behind my statement is that 4e players seem to [B]complain[/B] about what the healing wand did (allowed PCs to avoid 15 minute adventuring days). Then 4e players turn around and [B]praise[/B] Healing Surges because they do the exact same thing, only better! I'm not sure why someone can use wands as a negative but then use Healing Surges as a positive. Is it because they find wands make the game easier? If not, then what is the complaint about groups that use wands like that? Cause to me, Healing Surges seem to make the game even easier than a wand does. [/QUOTE]
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I don't get the dislike of healing surges
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