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I don't get the dislike of healing surges
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5724476" data-attributes="member: 19675"><p>Your assumption would be incorrect.</p><p></p><p>In fact, part of the reason we took as long as we did was so the DM- a guy with more than a decade's experience behind the screen- could take time to alter encounter strengths upward. (In addition, even though largeish, given that the party consisted of a Ftr and a Wizard partnered with builds like a Ftr with 2 Clc levels, a Rog with 1 Sorc level, a Brb/Drd, a <em>multiclassed</em> Monk and my Ftr/Rgr/Div/SpSwd, it's not like these were all optimized PCs.)</p><p></p><p>It's not like his guy pulled punches, either. We almost lost the party's "legitimate businessman" to <em>drowning</em> after he got paralyzed by some critter (a Hag? I don't recall) and fell in the water. My Ftr/Rgr/Div/SpSwd was the only PC in the party with ranks in Swimming...</p><p></p><p></p><p></p><p>The DM didn't care whether we used point buy or not. I rolled my Ftr/Rgr/Div/SpSword's stats, but I know at least 2 guys used point buy.</p><p></p><p></p><p></p><p>No, you really don't. You're talking theory, <em>I'm talking <strong>what actually happened.</strong></em> We burned healing spells if and when we felt it necessary, not when game designer statistics predicted we should.</p><p></p><p></p><p></p><p>Roleplay, a good roll on a skill like Bluff, etc.</p><p></p><p></p><p></p><p> </p><p></p><p>There was one single classed Wizard in the party, played by a guy who plays single classed Wizards 89%+ of the time I've gamed with him since 1985. Most optimizers could probably recite his spell list by memory.</p><p></p><p>Nearly everyone else had warrior class levels, including the divine casters, except for the 2 short-timers.</p><p></p><p></p><p></p><p>And I have shown your assumptions are not really justified enough to support this theory.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5724476, member: 19675"] Your assumption would be incorrect. In fact, part of the reason we took as long as we did was so the DM- a guy with more than a decade's experience behind the screen- could take time to alter encounter strengths upward. (In addition, even though largeish, given that the party consisted of a Ftr and a Wizard partnered with builds like a Ftr with 2 Clc levels, a Rog with 1 Sorc level, a Brb/Drd, a [I]multiclassed[/I] Monk and my Ftr/Rgr/Div/SpSwd, it's not like these were all optimized PCs.) It's not like his guy pulled punches, either. We almost lost the party's "legitimate businessman" to [I]drowning[/I] after he got paralyzed by some critter (a Hag? I don't recall) and fell in the water. My Ftr/Rgr/Div/SpSwd was the only PC in the party with ranks in Swimming... The DM didn't care whether we used point buy or not. I rolled my Ftr/Rgr/Div/SpSword's stats, but I know at least 2 guys used point buy. No, you really don't. You're talking theory, [I]I'm talking [B]what actually happened.[/B][/I] We burned healing spells if and when we felt it necessary, not when game designer statistics predicted we should. Roleplay, a good roll on a skill like Bluff, etc. There was one single classed Wizard in the party, played by a guy who plays single classed Wizards 89%+ of the time I've gamed with him since 1985. Most optimizers could probably recite his spell list by memory. Nearly everyone else had warrior class levels, including the divine casters, except for the 2 short-timers. And I have shown your assumptions are not really justified enough to support this theory. [/QUOTE]
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I don't get the dislike of healing surges
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