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I don't get the dislike of healing surges
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<blockquote data-quote="Crazy Jerome" data-source="post: 5725183" data-attributes="member: 54877"><p>I'm becoming more and more convinced that a significant percentage of the edition wars and other disagreements over pretending to be an elf boil down to those who cross a certain threshold of immersion versus those who don't. Of maybe those who <strong>prefer</strong> to cross that threshold versus those who don't.</p><p> </p><p>There are apparently things happening on the "deep" immersion side of that threshold that are very valuable to some people, which they have a difficult time adequately explaining to those not on that side. I'm still waiting for the first really good treatise so explaining it. Maybe it can't be explained, like trying to explain how your favorite food tastes to another person. </p><p> </p><p>I know there are things on the mere "shallow" immersion side, coupled with metagaming techniques, for story telling, that I find <em>valuable as story telling*</em>, that are apparently also hard to explain to someone who hasn't experienced them. </p><p> </p><p>* i.e. not because I like gamist play, or tactical play, or board games in my RPGs, or however you want to put it. I do enjoy some of those things in moderation, but this is a storytelling technique I am referencing here.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5725183, member: 54877"] I'm becoming more and more convinced that a significant percentage of the edition wars and other disagreements over pretending to be an elf boil down to those who cross a certain threshold of immersion versus those who don't. Of maybe those who [B]prefer[/B] to cross that threshold versus those who don't. There are apparently things happening on the "deep" immersion side of that threshold that are very valuable to some people, which they have a difficult time adequately explaining to those not on that side. I'm still waiting for the first really good treatise so explaining it. Maybe it can't be explained, like trying to explain how your favorite food tastes to another person. I know there are things on the mere "shallow" immersion side, coupled with metagaming techniques, for story telling, that I find [I]valuable as story telling*[/I], that are apparently also hard to explain to someone who hasn't experienced them. * i.e. not because I like gamist play, or tactical play, or board games in my RPGs, or however you want to put it. I do enjoy some of those things in moderation, but this is a storytelling technique I am referencing here. [/QUOTE]
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I don't get the dislike of healing surges
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