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I don't get the dislike of healing surges
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5731108" data-attributes="member: 19675"><p>Not all summoned creatures walk, you know, meaning grease isn't of concern to them.</p><p></p><p></p><p></p><p>I'll just say this: I have never claimed that the tactics our group uses are effective 100% of the time, only that they work well enough for us to do what you say we cannot possibly be doing, namely, averaging more than 4 encounters between rests.</p><p></p><p>We've had serious setbacks. At least one campaign ended in a virtual TPK. Sometimes, we even screw ourselves with our own tactics. And of course, smarter foes present greater challenges.</p><p></p><p>But, by and large, our magic miserliness and melee tactics enable us to expect to do 4+ encounters between replenishing our resources.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5731108, member: 19675"] Not all summoned creatures walk, you know, meaning grease isn't of concern to them. I'll just say this: I have never claimed that the tactics our group uses are effective 100% of the time, only that they work well enough for us to do what you say we cannot possibly be doing, namely, averaging more than 4 encounters between rests. We've had serious setbacks. At least one campaign ended in a virtual TPK. Sometimes, we even screw ourselves with our own tactics. And of course, smarter foes present greater challenges. But, by and large, our magic miserliness and melee tactics enable us to expect to do 4+ encounters between replenishing our resources. [/QUOTE]
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I don't get the dislike of healing surges
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