Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I don't get what you'all are saying
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nadaka" data-source="post: 4286747" data-attributes="member: 14651"><p>1: The relative balance and usefulness of all characters in D&D is based solely on their combat prowess.</p><p></p><p>I don't know about you, but for me an RPG is not defined exclusively by combat. Craft skills become relevant in a campaign where you can't just walk into a shop (on a deserted island, trapped in the underdark, stoneage setting). Social skills become relevant in any campaign where the first best option is to start killing everything you meet. Physical skills become important in a campaign where the environment is just as much a challenge as the foes you face.</p><p></p><p>When I run a game, I include all of these. 3e had mechanical support for all of them. 4e does not.</p><p></p><p>2: All classes are nearly identical, only the role differentiates (and only ever so slightly) the function of powers.</p><p></p><p>I don't want homogeny. Magic is magic, it probably should not be mechanically identical to swinging a sword. It removes a lot of flavor and style when everything feels the same.</p><p></p><p>3: 4e can not ever portray anything less than superheroics. It isn't possible to replicate cinematic heroes, much less ordinary humans. Hell even ability checks scale up with level.</p><p></p><p>My favorite game is d20 modern. In it the characters are heroes, but they are not perfect. They have limitations. And no matter how many levels of smart hero/field scientist someone may have, his ability to shoulder check a stuck door does not improve (unless he pumps his strength up or multi-classes to strong hero). Likewise the strong hero/martial artist won't automatically gain enough ranks in every skill to earn doctorate degrees in physics, chemistry, biology, medicine, computer science, history, education, theology, philosophy, etc. just because he became awesome enough to disable a tank with his bare hands.</p></blockquote><p></p>
[QUOTE="Nadaka, post: 4286747, member: 14651"] 1: The relative balance and usefulness of all characters in D&D is based solely on their combat prowess. I don't know about you, but for me an RPG is not defined exclusively by combat. Craft skills become relevant in a campaign where you can't just walk into a shop (on a deserted island, trapped in the underdark, stoneage setting). Social skills become relevant in any campaign where the first best option is to start killing everything you meet. Physical skills become important in a campaign where the environment is just as much a challenge as the foes you face. When I run a game, I include all of these. 3e had mechanical support for all of them. 4e does not. 2: All classes are nearly identical, only the role differentiates (and only ever so slightly) the function of powers. I don't want homogeny. Magic is magic, it probably should not be mechanically identical to swinging a sword. It removes a lot of flavor and style when everything feels the same. 3: 4e can not ever portray anything less than superheroics. It isn't possible to replicate cinematic heroes, much less ordinary humans. Hell even ability checks scale up with level. My favorite game is d20 modern. In it the characters are heroes, but they are not perfect. They have limitations. And no matter how many levels of smart hero/field scientist someone may have, his ability to shoulder check a stuck door does not improve (unless he pumps his strength up or multi-classes to strong hero). Likewise the strong hero/martial artist won't automatically gain enough ranks in every skill to earn doctorate degrees in physics, chemistry, biology, medicine, computer science, history, education, theology, philosophy, etc. just because he became awesome enough to disable a tank with his bare hands. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I don't get what you'all are saying
Top