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I don't get what you'all are saying
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<blockquote data-quote="Mark Chance" data-source="post: 4309835" data-attributes="member: 2795"><p>Since it wasn't a problem for a character to do this is OD&D, 1E, 2E, 3E, or 3.5E, I'm not sure what the point of 4E's predicate is. For example:</p><p></p><p></p><p></p><p>Is it seriously your contention that someone playing the above-described half-orc cannot participate "in the non-combat portions of gaming session"? Is there some actual reason that a player whose character has only ranks in Jump is somehow not allowed to roleplay or problem-solve?</p><p></p><p>Once again, 4E is touted as fixing a problem that isn't really a problem. After all, I roleplayed problem-solving barbarians in 1E long before anyone had any ranks in any skills.</p><p></p><p>What you seem to be describing isn't a problem with a game system. It's a player problem. It's the player who looks at his character sheet, doesn't see a skill bonus for "roleplaying" or "problem-solving" and therefore assumes his character can't be used to do those things.</p><p></p><p>Changing game mechanics to cure player myopia might be a good idea, but it is hardly making the game mechanics "completely invisible in the game world."</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 4309835, member: 2795"] Since it wasn't a problem for a character to do this is OD&D, 1E, 2E, 3E, or 3.5E, I'm not sure what the point of 4E's predicate is. For example: Is it seriously your contention that someone playing the above-described half-orc cannot participate "in the non-combat portions of gaming session"? Is there some actual reason that a player whose character has only ranks in Jump is somehow not allowed to roleplay or problem-solve? Once again, 4E is touted as fixing a problem that isn't really a problem. After all, I roleplayed problem-solving barbarians in 1E long before anyone had any ranks in any skills. What you seem to be describing isn't a problem with a game system. It's a player problem. It's the player who looks at his character sheet, doesn't see a skill bonus for "roleplaying" or "problem-solving" and therefore assumes his character can't be used to do those things. Changing game mechanics to cure player myopia might be a good idea, but it is hardly making the game mechanics "completely invisible in the game world." [/QUOTE]
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