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I don't get what you'all are saying
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<blockquote data-quote="AllisterH" data-source="post: 4311100" data-attributes="member: 51325"><p>Er, that's a really bad example on your part. I've always seen the 3.x skill system as being anathema to roleplaying.</p><p></p><p>Many of the skills in 3e are auto-levelling. Either they are skills that intriniscally scale with level such as Escape Artist (BAB) or they are opposed rolls (the social skills) or the situations scale with level (you're not going to be throwing 1st level balance challenges at 20th level characters).</p><p></p><p>Thus, a barbarian in the above scenario would become WORSE as he levelled with respect to the non-combat encounters. Sure, with regards to encounters that depend on PLAYER knowledge such as puzzles (which I might add, ANY edition handles just fine), said barbarian will do just as well as others, but with regard to non-combat encounters?</p><p></p><p>Personally, I've always looked askance at the belief that 3.x actually encouraged roleplaying. It encouraging ACCOUNTING (a.k.a how much money do I get from being Profession (Basketweaver), IMHO, not so much roleplaying when compared to 1e/2e. The default pre-3E was that everyone was somewhat competent modified by their skills in non-combat situations whereas a 3E's comptency was expliclt laid out.</p><p></p><p>Someons said skill challenges would work in 3E and that is so wrong due to this aspect of the 3.x rule system. Seriously, how the hell can you construct a skill challenge for say a 10th level party?</p></blockquote><p></p>
[QUOTE="AllisterH, post: 4311100, member: 51325"] Er, that's a really bad example on your part. I've always seen the 3.x skill system as being anathema to roleplaying. Many of the skills in 3e are auto-levelling. Either they are skills that intriniscally scale with level such as Escape Artist (BAB) or they are opposed rolls (the social skills) or the situations scale with level (you're not going to be throwing 1st level balance challenges at 20th level characters). Thus, a barbarian in the above scenario would become WORSE as he levelled with respect to the non-combat encounters. Sure, with regards to encounters that depend on PLAYER knowledge such as puzzles (which I might add, ANY edition handles just fine), said barbarian will do just as well as others, but with regard to non-combat encounters? Personally, I've always looked askance at the belief that 3.x actually encouraged roleplaying. It encouraging ACCOUNTING (a.k.a how much money do I get from being Profession (Basketweaver), IMHO, not so much roleplaying when compared to 1e/2e. The default pre-3E was that everyone was somewhat competent modified by their skills in non-combat situations whereas a 3E's comptency was expliclt laid out. Someons said skill challenges would work in 3E and that is so wrong due to this aspect of the 3.x rule system. Seriously, how the hell can you construct a skill challenge for say a 10th level party? [/QUOTE]
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