Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I don't know if this is a thing...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nightwalker450" data-source="post: 5883410" data-attributes="member: 94895"><p>I prefer the separation for a multitude of reasons:</p><p></p><p>1) You don't have to search through all your books to find the ability and read the description for the GM to know what it does. Instead you have only a couple straight forward lines, that can be noted on scratch paper.</p><p></p><p>2) The rest of it doesn't matter in game. Therefore the player should be allowed to fluff it however they wish to fit their character.</p><p></p><p>3) It made spell casters more playable, and less intimidating to new players. Instead of having more than half the book dedicated to a spell casters, of spells that they need to read through (every $#@! day to prepare), they have a very straight forward list of cause and effect, that made it quick to find, and to prepare spells.</p><p></p><p>4) For some players, that flavor text will all disappear anyways after the 3rd or 4th session, and they'll just break it down to cause and effect anyways. Special magical looking affects are only special and magical for so long, if you're doing them every combat than its just the way it is. Your special maneuver only really needs to be described in detail the first time (or as a reminder if you use it rarely).</p><p></p><p>5) Do spell casters really need to outshine the martial that much? There has never been a need to dedicate pages upon pages, on how you swing your weapon or what combat style/stance is the result. Why do you need half a page to tell the GM that you lit the creature on fire?</p></blockquote><p></p>
[QUOTE="nightwalker450, post: 5883410, member: 94895"] I prefer the separation for a multitude of reasons: 1) You don't have to search through all your books to find the ability and read the description for the GM to know what it does. Instead you have only a couple straight forward lines, that can be noted on scratch paper. 2) The rest of it doesn't matter in game. Therefore the player should be allowed to fluff it however they wish to fit their character. 3) It made spell casters more playable, and less intimidating to new players. Instead of having more than half the book dedicated to a spell casters, of spells that they need to read through (every $#@! day to prepare), they have a very straight forward list of cause and effect, that made it quick to find, and to prepare spells. 4) For some players, that flavor text will all disappear anyways after the 3rd or 4th session, and they'll just break it down to cause and effect anyways. Special magical looking affects are only special and magical for so long, if you're doing them every combat than its just the way it is. Your special maneuver only really needs to be described in detail the first time (or as a reminder if you use it rarely). 5) Do spell casters really need to outshine the martial that much? There has never been a need to dedicate pages upon pages, on how you swing your weapon or what combat style/stance is the result. Why do you need half a page to tell the GM that you lit the creature on fire? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I don't know if this is a thing...
Top