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<blockquote data-quote="Doug McCrae" data-source="post: 5883686" data-attributes="member: 21169"><p>Yeah, 1e reskins hit points and saving throws. Also 3e feats are presented in the same way - fluff first, then crunch.</p><p></p><p>It's definitely a thing, I'm with Morrus on that. A previous poster mentioned Hero System, which is an interesting comparison, because skinning powers (the skins are called 'special effects') is a huge part of the game. Hero has quite a limited range of powers, there aren't that many basic attacks for example, and you're supposed to use skins to give them flavour and meaning within the game world. A 10d6 Energy Blast could be fire, or magic, or entropic energy, or an ionic bolt, or the Power Cosmic, or a dragon swooping down from the sky and breathing flames, or anything. If the dragon did have a powerful intimidatory effect however, you'd have to buy that as a separate power or ability. Pretty much anything that does anything useful in Hero, you have to pay points for it. There isn't the same culture in D&D.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5883686, member: 21169"] Yeah, 1e reskins hit points and saving throws. Also 3e feats are presented in the same way - fluff first, then crunch. It's definitely a thing, I'm with Morrus on that. A previous poster mentioned Hero System, which is an interesting comparison, because skinning powers (the skins are called 'special effects') is a huge part of the game. Hero has quite a limited range of powers, there aren't that many basic attacks for example, and you're supposed to use skins to give them flavour and meaning within the game world. A 10d6 Energy Blast could be fire, or magic, or entropic energy, or an ionic bolt, or the Power Cosmic, or a dragon swooping down from the sky and breathing flames, or anything. If the dragon did have a powerful intimidatory effect however, you'd have to buy that as a separate power or ability. Pretty much anything that does anything useful in Hero, you have to pay points for it. There isn't the same culture in D&D. [/QUOTE]
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