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I don't know what just happend, but it seems that Ayn Rand corrupted my player!
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<blockquote data-quote="Chris Knapp" data-source="post: 5724926" data-attributes="member: 65116"><p>Sorry some of my peepee wound up in your cheerios. I'm also sorry if my hacked metaphor offended, but you know what I was trying to say, you just chose to attack the wrapper. </p><p></p><p>But let me explain: By Capitalism, I meant private ownership. You, as DM, believe you OWN the game, simply because you created the world. You believe in a gaming population where players will opt in & out of your table because you provide the experience (product) they want. You act like a boss who treats his players like employees, whose sole task is to help you realize your campaign's arc. Someone <em>better</em> be paying me some money to sit in on that kind of game.</p><p></p><p>In my gaming group, we are all friends first and foremost. We all want each other to have fun: DM and player all. If one of my friends didn't want to play a certain game, we probably wouldn't. We're concerned more that the group has fun than whether we get to play X. Bob is the DM because he's great at it and likes to do all the prep stuff and has the time. I'd DM if I had the time. But for one of us to say, my world, my rules? First response would be, "Fv<K that!" The DM's world is an empty shell without the players. And what the players can bring to it without preconceived hard-coded limitations and petty rules can be something better than imagined.</p><p></p><p>So, just realize that there are others who create worlds out there with the intention of sharing them and allowing them to grow with group input. I used to believe the same as you did, especially since I'm a Dragonlance fan and had a fit the first time I ran the original AP: "What do you mean you don't want to play any of the pre-gens? You want to kill Goldmoon and take her staff!? You want to join the dragonarmies?"</p><p></p><p>Maybe having a kid changed something. Try spending 45 minutes building that lego truck, page by page, only to watch him smash it, on purpose, within 5 minutes. Frustrating? At first, yes. Seeing him smile & laugh? Worth it.</p></blockquote><p></p>
[QUOTE="Chris Knapp, post: 5724926, member: 65116"] Sorry some of my peepee wound up in your cheerios. I'm also sorry if my hacked metaphor offended, but you know what I was trying to say, you just chose to attack the wrapper. But let me explain: By Capitalism, I meant private ownership. You, as DM, believe you OWN the game, simply because you created the world. You believe in a gaming population where players will opt in & out of your table because you provide the experience (product) they want. You act like a boss who treats his players like employees, whose sole task is to help you realize your campaign's arc. Someone [I]better[/I] be paying me some money to sit in on that kind of game. In my gaming group, we are all friends first and foremost. We all want each other to have fun: DM and player all. If one of my friends didn't want to play a certain game, we probably wouldn't. We're concerned more that the group has fun than whether we get to play X. Bob is the DM because he's great at it and likes to do all the prep stuff and has the time. I'd DM if I had the time. But for one of us to say, my world, my rules? First response would be, "Fv<K that!" The DM's world is an empty shell without the players. And what the players can bring to it without preconceived hard-coded limitations and petty rules can be something better than imagined. So, just realize that there are others who create worlds out there with the intention of sharing them and allowing them to grow with group input. I used to believe the same as you did, especially since I'm a Dragonlance fan and had a fit the first time I ran the original AP: "What do you mean you don't want to play any of the pre-gens? You want to kill Goldmoon and take her staff!? You want to join the dragonarmies?" Maybe having a kid changed something. Try spending 45 minutes building that lego truck, page by page, only to watch him smash it, on purpose, within 5 minutes. Frustrating? At first, yes. Seeing him smile & laugh? Worth it. [/QUOTE]
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I don't know what just happend, but it seems that Ayn Rand corrupted my player!
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