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I don't know what just happend, but it seems that Ayn Rand corrupted my player!
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<blockquote data-quote="Desdichado" data-source="post: 5725028" data-attributes="member: 2205"><p>Conflating Ayn Rand and the concept of capitalism in general is a bit of a badly mixed metaphor, Mr. Occupy D&D. As is claiming to be a socialist because D&D is a social game. Lolwut? Maybe we should just dispense with all the attempts to mix DD with any type of social or political philosophy altogether?</p><p></p><p>No, that doesn't make the players the employees, it makes them the customers. And especially since we're talking about an online game (if I read the OP correctly) that's a perfectly valid model for a DM to attempt to use; you attract the customers (players) who are interested in the game experience you provide (the product) and those who are not find another supplier from which to exert their demand.</p><p></p><p>Again, this isn't Ayn Rand, this is just basic supply and demand as a metaphor for GM's attempting to attract players. Ayn Rand didn't formulate the theory of supply and demand, nor was her philosophy the only interpretation of Adam Smith out there by any means.</p><p></p><p>Again; I think you missed where this is an online game (unless, of course, I completely misread the OP.) The dynamics of the group of close friends negotiating a game that is satisfying to all because they're more interested in gaming together than in searching for their ideal game does not really apply here.</p><p></p><p>Yes. As it turns out, people have different tastes and preferences for how their games will turn out. Who knew?</p><p></p><p>I'm sorry; I'm not getting how this is relevant. Are the GM's now the daddy's of the player's cast as small children who need loving guildance? What metaphor are you trying to make now?</p></blockquote><p></p>
[QUOTE="Desdichado, post: 5725028, member: 2205"] Conflating Ayn Rand and the concept of capitalism in general is a bit of a badly mixed metaphor, Mr. Occupy D&D. As is claiming to be a socialist because D&D is a social game. Lolwut? Maybe we should just dispense with all the attempts to mix DD with any type of social or political philosophy altogether? No, that doesn't make the players the employees, it makes them the customers. And especially since we're talking about an online game (if I read the OP correctly) that's a perfectly valid model for a DM to attempt to use; you attract the customers (players) who are interested in the game experience you provide (the product) and those who are not find another supplier from which to exert their demand. Again, this isn't Ayn Rand, this is just basic supply and demand as a metaphor for GM's attempting to attract players. Ayn Rand didn't formulate the theory of supply and demand, nor was her philosophy the only interpretation of Adam Smith out there by any means. Again; I think you missed where this is an online game (unless, of course, I completely misread the OP.) The dynamics of the group of close friends negotiating a game that is satisfying to all because they're more interested in gaming together than in searching for their ideal game does not really apply here. Yes. As it turns out, people have different tastes and preferences for how their games will turn out. Who knew? I'm sorry; I'm not getting how this is relevant. Are the GM's now the daddy's of the player's cast as small children who need loving guildance? What metaphor are you trying to make now? [/QUOTE]
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I don't know what just happend, but it seems that Ayn Rand corrupted my player!
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