A new year has begun and my current FR campaign is beginning to wind down. Just as soon as the PCs finish the City of the Spider Queen module, I'll have other options to consider. I want to run two games, one being a D&D/FR campaign, and the other being a modern/sci-fi game. Here's what I have so far.
-Forgotten Realms: Headbutts & High Kicks. A game in which every character receives the Unarmed Strike feat for free. Rules are geared towards anime/wuxia flicks. A very lighthearted game that puts style ahead of function.
-Forgotten Realms: Wherever you go... A game that focuses heavily on player goals and determinations. The PCs tell the DM what happens. A very role-play oriented game heavily leaning towards simulationism. (Slower advancement rates, random encounters, political dealings, etc.)
-Forgotten Realms: The Silver Heralds. A sort of inbetween the first two choices, this game relies on role-play ability but also contains a moderate amount of dungeon crawling/hack & slash. PC goals are very specific and are determined by the DM.
As for the non D&D games;
-d20 Modern: Demon Hunters. A stylistic game about a group of demon hunters in the modern world. Influences include Devil May Cry, The Matrix, and Hunters Hunted. The PCs are undoubtedly the underdogs and face death at every turn. Only those brave enough to walk against the path of the shadow may survive.
-Spycraft: Metal Gear Solid: Based upon the video game, the PCs fight to keep the world safe from those who would use the ultimate weapon. The game would rely more on stealth than combat. Minor psionics will be allowed.
-Star Wars: The Clone Wars: Taking place during the Rise of the Empire Era, this game features overwhelmed PC Jedi apprentices forced to defend the Republic from Separatist forces. Themes wil include the declining number of Jedi, the growing power of the Dark Side, and the mystery that lies within.
Any opinions on these would be most appreciated.
-Forgotten Realms: Headbutts & High Kicks. A game in which every character receives the Unarmed Strike feat for free. Rules are geared towards anime/wuxia flicks. A very lighthearted game that puts style ahead of function.
-Forgotten Realms: Wherever you go... A game that focuses heavily on player goals and determinations. The PCs tell the DM what happens. A very role-play oriented game heavily leaning towards simulationism. (Slower advancement rates, random encounters, political dealings, etc.)
-Forgotten Realms: The Silver Heralds. A sort of inbetween the first two choices, this game relies on role-play ability but also contains a moderate amount of dungeon crawling/hack & slash. PC goals are very specific and are determined by the DM.
As for the non D&D games;
-d20 Modern: Demon Hunters. A stylistic game about a group of demon hunters in the modern world. Influences include Devil May Cry, The Matrix, and Hunters Hunted. The PCs are undoubtedly the underdogs and face death at every turn. Only those brave enough to walk against the path of the shadow may survive.
-Spycraft: Metal Gear Solid: Based upon the video game, the PCs fight to keep the world safe from those who would use the ultimate weapon. The game would rely more on stealth than combat. Minor psionics will be allowed.
-Star Wars: The Clone Wars: Taking place during the Rise of the Empire Era, this game features overwhelmed PC Jedi apprentices forced to defend the Republic from Separatist forces. Themes wil include the declining number of Jedi, the growing power of the Dark Side, and the mystery that lies within.
Any opinions on these would be most appreciated.