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General Tabletop Discussion
*TTRPGs General
"I don't like my Christmas present" -- do you enjoy getting treasure?
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<blockquote data-quote="Troll Lord" data-source="post: 5830830" data-attributes="member: 1163"><p>Generally when I run a game I destroy equipment...alot. For instance if I know a character has 5 hit points, and I hit and do 7, I'll lie to the player, tell them they took 3 hit points but the force of the blow on the top of the shield tore the arm straps from their anchors, making the shield useless. Quick players know exactly what I'm doing and don't complain.</p><p></p><p>So I've carried that over to the magic items, lesser items simply get broken. A +1 shield, suffers that fate above. I also use dispel magic a little more generously, and channel undead level drain for that purpose.</p><p></p><p>I have one of my players who is hording though and his character is becoming unbalanced. I'm not sure what I'm going to do about it, probably a major dispel magic on him. Another was hording but happily swapped it out for something that did similar. The funniest is Mac, he loves the concept and is never married to equipment. They are just tools to him, magic or otherwise. He has lost three major swords...but realized that the major losses are replaced by other magic and his experience is about 15% higher than everyone else at the table. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> He's loving it.</p><p></p><p>So overall, it seems to be working, but I have these few kinks to work out. I don't like to vengefully kill characters (its a game that is supposed to be fun!) but I'm inching toward that with the one.</p><p></p><p>I'll entertain any suggestions folks might have!</p><p></p><p>Steve</p></blockquote><p></p>
[QUOTE="Troll Lord, post: 5830830, member: 1163"] Generally when I run a game I destroy equipment...alot. For instance if I know a character has 5 hit points, and I hit and do 7, I'll lie to the player, tell them they took 3 hit points but the force of the blow on the top of the shield tore the arm straps from their anchors, making the shield useless. Quick players know exactly what I'm doing and don't complain. So I've carried that over to the magic items, lesser items simply get broken. A +1 shield, suffers that fate above. I also use dispel magic a little more generously, and channel undead level drain for that purpose. I have one of my players who is hording though and his character is becoming unbalanced. I'm not sure what I'm going to do about it, probably a major dispel magic on him. Another was hording but happily swapped it out for something that did similar. The funniest is Mac, he loves the concept and is never married to equipment. They are just tools to him, magic or otherwise. He has lost three major swords...but realized that the major losses are replaced by other magic and his experience is about 15% higher than everyone else at the table. :lol: He's loving it. So overall, it seems to be working, but I have these few kinks to work out. I don't like to vengefully kill characters (its a game that is supposed to be fun!) but I'm inching toward that with the one. I'll entertain any suggestions folks might have! Steve [/QUOTE]
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"I don't like my Christmas present" -- do you enjoy getting treasure?
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