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"I don't like my Christmas present" -- do you enjoy getting treasure?
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<blockquote data-quote="Thunderfoot" data-source="post: 5831277" data-attributes="member: 34175"><p>Speaking of railroading, you discerned all that from my post - wow, you must be omniscient. No the point was in the old days players DIDN'T KNOW what a flametongue was. The DMG was the home of the treasure tables because if you read the DMG you understood that the tables were suggestions, not requirements. </p><p></p><p>The writing a certain magic item in to make the story more interesting for the player is BS. A player should never tell a DM anything. Why the hell would a player need any magic item to complete a character concept, unless they are trying to re-create Dritz't for the umpteen millionth time? </p><p></p><p>Of course, I believe in the old school concept of everyman to hero, not super hero to demi-god. Where the character's story is shaped by events, not the other way around.</p><p></p><p>As for disallowing melting an item, you are right, melting down magic is akin to using a Faberge Egg for an omelet. Just another way for power hungry players to break the rules and a lack of understanding that magic is special, not pedestrian.</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 5831277, member: 34175"] Speaking of railroading, you discerned all that from my post - wow, you must be omniscient. No the point was in the old days players DIDN'T KNOW what a flametongue was. The DMG was the home of the treasure tables because if you read the DMG you understood that the tables were suggestions, not requirements. The writing a certain magic item in to make the story more interesting for the player is BS. A player should never tell a DM anything. Why the hell would a player need any magic item to complete a character concept, unless they are trying to re-create Dritz't for the umpteen millionth time? Of course, I believe in the old school concept of everyman to hero, not super hero to demi-god. Where the character's story is shaped by events, not the other way around. As for disallowing melting an item, you are right, melting down magic is akin to using a Faberge Egg for an omelet. Just another way for power hungry players to break the rules and a lack of understanding that magic is special, not pedestrian. [/QUOTE]
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"I don't like my Christmas present" -- do you enjoy getting treasure?
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