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I don't optimize. Forked Thread: Dragon Magazine #365's Character Concepts
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<blockquote data-quote="RigaMortus2" data-source="post: 4398456" data-attributes="member: 11586"><p>Then I think what you are describing is more on Theory Optimization than actual in-game optimization. These are the people from the CharOp boards who look for ways to break the game (within the rules, as opposed to a munchkin who bends the rules). An example would be 3.5 Pun Pun or the Cheater of Mystara. By the book/RAW, they are legit builds. But would anyone really try to slip this past a DM? Maybe, but I don't think they would by the large.</p><p></p><p>It depends on what your goal is. If you envision a character that carries a big sword and kills things with only a couple hits, you are going to automatically pick certain ability scores, weapons, powers and feats to accomodate this. I don't see that as an optimization problem any more than I do someone who wants to play an Inspiring Warlord and uses his feats on Skill Training in the social skills. You aren't optimized for combat, but you are for other things.</p><p></p><p>Usually, optimizers have a goal in mind (ie to do the most sneak attack damage in 1 round) and then try to accomplish this. Same thing with a person that builds concept first (ie I want to be a charismatic Fighter, who is decent at combat, but is good in social situations and is a wooer of women).</p></blockquote><p></p>
[QUOTE="RigaMortus2, post: 4398456, member: 11586"] Then I think what you are describing is more on Theory Optimization than actual in-game optimization. These are the people from the CharOp boards who look for ways to break the game (within the rules, as opposed to a munchkin who bends the rules). An example would be 3.5 Pun Pun or the Cheater of Mystara. By the book/RAW, they are legit builds. But would anyone really try to slip this past a DM? Maybe, but I don't think they would by the large. It depends on what your goal is. If you envision a character that carries a big sword and kills things with only a couple hits, you are going to automatically pick certain ability scores, weapons, powers and feats to accomodate this. I don't see that as an optimization problem any more than I do someone who wants to play an Inspiring Warlord and uses his feats on Skill Training in the social skills. You aren't optimized for combat, but you are for other things. Usually, optimizers have a goal in mind (ie to do the most sneak attack damage in 1 round) and then try to accomplish this. Same thing with a person that builds concept first (ie I want to be a charismatic Fighter, who is decent at combat, but is good in social situations and is a wooer of women). [/QUOTE]
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I don't optimize. Forked Thread: Dragon Magazine #365's Character Concepts
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