Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
I don't think Wizards is looking at the whole picture.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jester David" data-source="post: 6766829" data-attributes="member: 37579"><p>Maybe. But a lot of people join home games run by their friends. Being introduced to the game by friends in the know is probably a lot more common than just wandering into a store. </p><p></p><p></p><p>It adds a book and options. It doesn't change the races or options. Half-orcs aren't suddenly unavailable. </p><p></p><p></p><p>IF the setting is as close to traditional fantasy as Greyhawk. If it's Ravenloft or Eberron it's suddenly more complicated, and if it's Dark Sun or Al Qadim it's even more tricky.</p><p></p><p>But if you're just doing Greyhawk, you don't really need to change settings for the AP, since the Realms content and adventures is easy enough to adapt. Almost zero effort.</p><p>At which point you have to ask why they're even changing the setting since it's pretty much a lot of work just to shift some nouns around without really affecting any adventures.</p><p></p><p></p><p>A good setting book takes a really long time to write. Even farming it out is tricky, since they still need to find someone who can do a 256-page AP <em>and</em> a 300+ page hardcover in the same six-month window. </p><p>Wolfgang Baur of Kobold Press has expressed reluctance to do a 5e version of the Midgard setting since they just finished <em>The Southlands</em> and wanted to wait a couple years before doing another setting hardcover. Talking a licensed world would mean shelving his own world and related products for the better part of a year. </p><p>I doubt there's that many studios they could even hire to produce a full campaign setting...</p><p></p><p></p><p>No reason it has to stay the same place, no. But also no reason it has to change worlds. </p><p>There's LOTS of room in the Realms for all kinds of different stories, without even moving to such slightly different regions as Al Qadim or Kara Tur.</p><p>"Because you can" isn't a great business reason.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6766829, member: 37579"] Maybe. But a lot of people join home games run by their friends. Being introduced to the game by friends in the know is probably a lot more common than just wandering into a store. It adds a book and options. It doesn't change the races or options. Half-orcs aren't suddenly unavailable. IF the setting is as close to traditional fantasy as Greyhawk. If it's Ravenloft or Eberron it's suddenly more complicated, and if it's Dark Sun or Al Qadim it's even more tricky. But if you're just doing Greyhawk, you don't really need to change settings for the AP, since the Realms content and adventures is easy enough to adapt. Almost zero effort. At which point you have to ask why they're even changing the setting since it's pretty much a lot of work just to shift some nouns around without really affecting any adventures. A good setting book takes a really long time to write. Even farming it out is tricky, since they still need to find someone who can do a 256-page AP [I]and[/I] a 300+ page hardcover in the same six-month window. Wolfgang Baur of Kobold Press has expressed reluctance to do a 5e version of the Midgard setting since they just finished [I]The Southlands[/I] and wanted to wait a couple years before doing another setting hardcover. Talking a licensed world would mean shelving his own world and related products for the better part of a year. I doubt there's that many studios they could even hire to produce a full campaign setting... No reason it has to stay the same place, no. But also no reason it has to change worlds. There's LOTS of room in the Realms for all kinds of different stories, without even moving to such slightly different regions as Al Qadim or Kara Tur. "Because you can" isn't a great business reason. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I don't think Wizards is looking at the whole picture.
Top