Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I don't want 5E, I want a definitive D&D (the Monopoly model)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Grydan" data-source="post: 5690757" data-attributes="member: 79401"><p>Both football and Monopoly have changed rules over the years. There's literally hundreds of variations of Monopoly on the market. On some, it's only the names of the properties that have changed, but there are versions with alternate rules. There's also plenty of house-ruled games of Monopoly that have been played over the years.</p><p></p><p>The NFL makes rules changes on a regular basis (as recently as for the new season). NCAA football uses different rules from NFL football. Canadian Football uses a field that's 110 yards long (the centre line is at 55 yards, not 50), 12 players rather than 11, and possessions last for 3 downs rather than 4. Arena Football is also played throughout the US, and has its own variations on the rules. Outside of US and Canada, the name football refers to a different sport entirely (one that's actually played with the feet...).</p><p></p><p>Your dream is a nice one, but as you yourself acknowledge, it's a dream. There will never be one single edition of D&D that is the right one for everyone. Even if only one edition had ever come out, it wouldn't be a universal experience, as various groups would have their own interpretations of the rules. House rules would abound, and some groups would play with the same house-rules for so long that they'd forget that those weren't the "official" rules, and be baffled that other people didn't play that way.</p><p></p><p>Not everyone wants the same things from D&D as everyone else. Each of us who have played it and want to continue playing it, rather than some other system, have our own likes and dislikes. Our own favourite editions, favourite rules, favourite feels.</p><p></p><p>Many of us have settled into that one edition that makes them happy and don't ever need anything else. Those folks aren't going to switch to a universal edition, no matter how widely it is embraced.</p><p></p><p>Then there are those of us who are happy with where the game is now, but think there's room for improvement by moving forward, rather than back. They'll happily switch to a new edition if it fixes the things they want fixed, but until they hit their perfect dream system, they'll continue to have their eyes on the horizon, waiting for the next wave of changes.</p><p></p><p>For some people, those changes from edition to edition are even part of the meta-game fun. What sacred cows survive? What's been brought back that we thought was gone forever? What new rule looks like it was written just for you or someone you know? Did the new take on class X finally mesh mechanics with flavour perfectly, or did they fail to hit the mark again?</p><p></p><p>You've made it clear through this thread and another that your preferred Edition is 3.5. There's literally dozens of books out there supporting it, if not hundreds. There's thousands of players who play it, or some variant of it. If it's the game that makes you happy, then I wish you continued enjoyment of it for many years to come. </p><p></p><p>But that's not the edition I play. Nor did it ever draw my interest. Most of the players in the groups I currently play in have no interest in it either. If that was the edition that went on in perpetuity, it would go on without me. A hypothetical 5th edition (which I consider an inevitability, though not everyone agrees with me there) might tempt me in if I liked the bulk of the changes made, but a return to 3.5 (or any previous edition, revived as your proposed evergreen D&D) would not.</p></blockquote><p></p>
[QUOTE="Grydan, post: 5690757, member: 79401"] Both football and Monopoly have changed rules over the years. There's literally hundreds of variations of Monopoly on the market. On some, it's only the names of the properties that have changed, but there are versions with alternate rules. There's also plenty of house-ruled games of Monopoly that have been played over the years. The NFL makes rules changes on a regular basis (as recently as for the new season). NCAA football uses different rules from NFL football. Canadian Football uses a field that's 110 yards long (the centre line is at 55 yards, not 50), 12 players rather than 11, and possessions last for 3 downs rather than 4. Arena Football is also played throughout the US, and has its own variations on the rules. Outside of US and Canada, the name football refers to a different sport entirely (one that's actually played with the feet...). Your dream is a nice one, but as you yourself acknowledge, it's a dream. There will never be one single edition of D&D that is the right one for everyone. Even if only one edition had ever come out, it wouldn't be a universal experience, as various groups would have their own interpretations of the rules. House rules would abound, and some groups would play with the same house-rules for so long that they'd forget that those weren't the "official" rules, and be baffled that other people didn't play that way. Not everyone wants the same things from D&D as everyone else. Each of us who have played it and want to continue playing it, rather than some other system, have our own likes and dislikes. Our own favourite editions, favourite rules, favourite feels. Many of us have settled into that one edition that makes them happy and don't ever need anything else. Those folks aren't going to switch to a universal edition, no matter how widely it is embraced. Then there are those of us who are happy with where the game is now, but think there's room for improvement by moving forward, rather than back. They'll happily switch to a new edition if it fixes the things they want fixed, but until they hit their perfect dream system, they'll continue to have their eyes on the horizon, waiting for the next wave of changes. For some people, those changes from edition to edition are even part of the meta-game fun. What sacred cows survive? What's been brought back that we thought was gone forever? What new rule looks like it was written just for you or someone you know? Did the new take on class X finally mesh mechanics with flavour perfectly, or did they fail to hit the mark again? You've made it clear through this thread and another that your preferred Edition is 3.5. There's literally dozens of books out there supporting it, if not hundreds. There's thousands of players who play it, or some variant of it. If it's the game that makes you happy, then I wish you continued enjoyment of it for many years to come. But that's not the edition I play. Nor did it ever draw my interest. Most of the players in the groups I currently play in have no interest in it either. If that was the edition that went on in perpetuity, it would go on without me. A hypothetical 5th edition (which I consider an inevitability, though not everyone agrees with me there) might tempt me in if I liked the bulk of the changes made, but a return to 3.5 (or any previous edition, revived as your proposed evergreen D&D) would not. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I don't want 5E, I want a definitive D&D (the Monopoly model)
Top